Edward Metz
About
Former IES employee at NCER
Associated IES Content
Grant
Low Cost, Efficacious Disaster Training System and Courses for Elementary/Secondary School Personnel
Federal funding program:
Award number:
ED04CO0161
Contract
u-learn.net: An Anywhere/Anytime Formative Assessment and Learning Feedback Environment
This project team created a new technology to improve student writing performance and the usefulness of writing assessments. U-learn.net is an online environment that combines social networking and semantic tagging technologies to give learners constant feedback in the form of on-demand formative assessment. The 'u' of the u.learn stands for 'ubiquitous' or the idea that social networking technologies allow the social relationships of learning to continue beyond the classroom and tradit...
Federal funding program:
Contract number:
EDIES11C0019
Grant
An Interactive CD-ROM for Farsi Language Learning
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
P017030043
Minutes of Meeting: June 03, 2013
NBES meeting minutes on June 03, 2013
Education Technology
The Education Technology Research Program — competed as a standalone topic from 2008–2020 — supports research to advance how existing or new forms of technology can be applied in education to improve student academic achievement.
Contract
Fantasy Sports Math League: An Innovative Gaming Approach to Increase Middle School Math Skills
Findings from the 2022 National Assessment of Educational Progress (NAEP) showed decline in average math scores, leading to renewed calls for new innovative approaches for math education. Game and simulated-based learning interventions can create an engaging learning environment that boost motivation, engagement, social interaction, and collaboration. The project team will fully develop a supplemental interactive game for middle school students to practice and reinforce math skills in a coll...
Federal funding program:
Contract number:
91990024C0024
Contract
Engaging the 21st-Century Learner in Collaborative, Cross-curricular Literacy
When students participate in real-world projects with peers they can be engaged and learn in different ways than through traditional modes of didactic instruction. In a prior project, the team developed a platform to engage whole classes of grade school students in simulated missions to solve real-world problems on STEM topics. This project will fully develop and add a new component to the intervention to support reading, writing, and speaking during grade 5 students' class-wide project.
Federal funding program:
Contract number:
91990024C0023
Contract
ArtMath: A Student-Centered Interactive Mathematical Learning and Creation Platform Powered by Artificial Intelligence
Math education has traditionally focused on fluency practice more than students learning math in the context of the real world, leading to a focus on finding the right answer rather than exploring the why or thinking creatively. The project team will fully develop an Artificial Intelligence (AI) powered product for students in grade 5 to create personalized stories to explore and learn mathematics in a simulated real-world context.
Federal funding program:
Contract number:
91990024C0022
Contract
Kibeam Wand Reading System for Improvement of Children's Reading and Language
Research shows that many children from underserved backgrounds experience a word deficit by age three, increasing the likelihood for these children to be academically and emotionally unprepared for kindergarten. New forms of technology have the potential to provide children the opportunity to access cost-efficient literacy interventions. This project team will fully develop the Kibeam Wand Reading System (KWRS), with a handheld wand for children ages 3 to 8 to independently scan and read boo...
Federal funding program:
Contract number:
91990024C0021
Contract
Civics Bridge: Narrative-Based Civics Education Game
Results from the 2022 National Assessment of Educational Progress (NAEP) showed that less than a quarter of students in grade 8 reached proficiency for civics knowledge. Simulations and games provide new opportunities to stimulate engagement to promote civic knowledge and understanding. In this project, the team will fully develop Civics Bridge, a hybrid digital and in-person adventure game and curriculum for students in grade 9 and 10 to learn and practice civics.
Federal funding program:
Contract number:
91990024C0020
Contract
Paper:bit - Blending Paper Crafts, Circuits, and Code
Despite growing support for cross-disciplinary STEAM (STEM and ART) and computer science education that appeals to girls and traditionally underrepresented groups, many students lack access to and resources for high-quality integrated STEAM learning experiences. This project will develop a low-cost physical toolkit with circuitry and paper crafts that light up to engage middle school students in engineering and computer science, including girls and underrepresented students.
Federal funding program:
Contract number:
91990024C0019
Contract
OKO, a Multimodal Intelligent Assistant for Small Group Collaborative Learning in Elementary Math
Research demonstrates that small group learning can promote student engagement, motivation, problem-solving skills, and social-emotional competencies including communication, collaboration, and empathy. During previous research and development, the project team developed a prototype website to enable small groups of students to collaborate in solving math puzzles. The purpose of this project is to fully develop an education technology platform to support educators in delivering and managing ...
Federal funding program:
Contract number:
91990024C0026
Contract
Agents of Influence
Although the internet is an indispensable digital environment for communication and information, it can also be a vehicle that presents misleading or even false information. Many schools lack media literacy interventions for students to be prepared as citizens with the skills to identify misinformation. This project team will fully develop Agents of Influence, a web-based video game for middle and high school students to promote digital literacy and resilience to misinformation.
Federal funding program:
Contract number:
91990024C0025
Contract
From Here to There: Preparing an Effective Game-Based Algebra Intervention for Scale
Most students in the United States take Algebra 1 in middle or high school, with success in this subject being one of the strongest predictors for success in school and future careers. Yet, many students struggle to progress beyond Algebra 1. Through a prior IES award, researchers created From Here to There (FH2T), a supplemental game to accelerate algebra learning. While efficacy research during a subsequent IES award demonstrates the efficacy of FH2T for improving algebra learning, the gam...
Federal funding program:
Contract number:
91990024C0017
Contract
Providing State Education Agencies with Needed Teacher Shortage Reporting Through Web Scraping
Teacher shortages are widespread on a national level, with an estimated 200,000 positions either vacant or staffed by underqualified individuals. Schools with higher vacancy rates have worse working conditions, smaller salaries, fewer early career teachers, and are more likely to have lower levels of student achievement. In prior university-based studies, researchers developed a method to gather real-time reports of teacher shortages via web scraping of district job postings. While research ...
Federal funding program:
Contract number:
91990024C0018
Contract
Fantasy Sports and Mathematics Game: An Innovative Gaming Approach to Increase Middle School Math Skills
While mathematics is fundamental to daily life, many students who struggle with basic math concepts early-on are less likely to meet grade-level expectations and to have opportunities for quality employment after leaving school. Short- and long-term trends signal a need for new strategies to engage students in math learning. In this project, the research team will develop a prototype of a web-based intervention for middle school students to engage in real-world mathematics learning through...
Federal funding program:
Contract number:
91990023C0025
Contract
AI and Neuroscience-Powered Chatbot to Provide Students Individualized Guidance that Complements the Support they Receive from School Counselors
Many high school counselors lack the time and information that would be needed to offer individualized guidance for decisions around colleges and careers to students they are assigned to support. In this project, the team will develop a novel prototype app that provides guidance counselors real-time information and resources that they can use to support students in personalized approaches to college and career readiness.
Federal funding program:
Contract number:
91990024C0005
Contract
ZenStudy: Empowering Students with Self-Regulated Learning
In this project, the team will develop a novel prototype of a multi-media platform to enhance college students' ability to be ready to learn and succeed in school. Approximately 40 percent of students who enter college as freshman do not eventually graduate with a degree. Institutes of higher education are seeking new ways to support students to remain and be successful in school and to be prepared for careers.
Federal funding program:
Contract number:
91990024C0006
Contract
CGScholar AI Helper: A Generative AI Writing and Learning Assistant
New forms of generative artificial intelligence (GenAI) offer promise in education for personalizing teaching and learning. In previous projects supported by ED/IES SBIR awards and other sources, the team developed the CGScholar writing system. In this project the team will develop a prototype of CGScholar with an AI helper, a new web software application that will employ GenAI to offer real-time feedback as students write texts.
Federal funding program:
Contract number:
91990024C0010
Contract
Authentic Real-World Math Problem Solving in Tyto Online: Probability & Statistics
In this project, the team will develop a new prototype component of the game focusing on statistics and probability for middle school students. In previous projects supported through ED/IES SBIR and other sources, the team developed Tyto Online, an online game to engage middle school students in real-world problem solving to acquire scientific content knowledge and skills. By incorporating statistics and probabilities, the team aims to address remaining needs in improved math knowledge. The ...
Federal funding program:
Contract number:
91990024C00007
Contract
rapStudy
Many students struggled with academic learning and engagement after the global pandemic ended, with figures demonstrating that approximately half of students described themselves as not engaged or actively disengaged. Through prior self-funded research and development, this development team created rapStudy, an education technology program that recreates popular songs with educational lyrics, to engage students in learning while listening to their favorite music. In this project, the team wi...
Federal funding program:
Contract number:
91990024C0014
Contract
MAP + StoryWorld: A Measurement, Analysis, and Literacy Plan for ELs using StoryWorld's Multilingual and Multimodal Platform
In this project, the team will develop a prototype of an artificial intelligence (AI) and natural language processing (NLP) engine to first diagnostically assess and then direct English language (EL) learning students to use personalized resources on StoryWorld's platform. In previous projects supported through ED/IES SBIR awards in 2017 and 2018, the team developed StoryWorld, a game-based formative assessment platform for educators to support EL vocabulary acquisition.
Federal funding program:
Contract number:
91990024C0008
Contract
Personalized and Context-Relevant English Lessons with AI to Advance Workforce Opportunities
In this project, the team will develop a new artificial intelligence (AI) component to personalize content provided to adult students. For adult English learners (ELs) who have immigrated to the United States, many educators and researchers express concern over a gap between academic skills acquired through classroom instruction and what is needed for higher education or he workforce. Through prior R&D, the company developed a prototype of PACE AI, a program for educators to upload any...
Federal funding program:
Contract number:
91990024C0013
Contract
Regenerative Reading Assessments
Research shows that when students struggle to read, the best course of action is to use a diagnostic assessment and then plan interventions for students that build the deficient reading skills. In a previous project funded through the IES Reading for Understanding Research Initiative, ETS created the ReadBasix assessment, and through ED/IES SBIR contracts in 2021 and 2022, Charmtech built the Capti Assess platform to develop, administer, and bring assessments to market. In this project, the ...
Federal funding program:
Contract number:
91990024C0011
Contract
Localized Reading Assessments for the 21st Century
In this project, the team will develop a prototype of a novel scenario-based assessment that generates new localized and culturally responsive items to measure students' reading skills and inform further instruction in reading. Results from the 2022 National Assessment of Educational Progress (NAEP) in reading demonstrated that students in grades 4 and 8 from diverse backgrounds scored lower than other students. To address these gaps and to improve reading for all students, scholars have cal...
Federal funding program:
Contract number:
91990024C0003
Contract
An American Story: A Literacy-Rich, Play-Based Approach to Teaching History
Results from the 2022 National Assessment of Educational Progress demonstrate that only 14 percent of students in grade 8 were proficient in their knowledge and understanding of American history. In this project, the team will develop a novel prototype of a multi-player roleplaying game to teach students about key historical events in American history.
Federal funding program:
Contract number:
91990024C0004
Contract
Kinoo Beam Reader and Learning System
Research shows that children from underserved backgrounds experience a word deficit by age three, and that this disparity leads many children to be academically and emotionally unprepared for kindergarten.
Federal funding program:
Contract number:
91990023C0024
Contract
Using Algorithmic Understanding of Student Comprehension of Computer Science Concepts to Support Teachers with Personalized Student Recommendations
Educators new to teaching computer science, include those who were originally trained in other disciplines or have industry experience as content knowledge experts, sometimes have challenges delivering instructional pedagogy. In this project, the research team will fully develop a dashboard with resources and data driven insights on student performance to support educators in implementing a high school-level computer science intervention.
Federal funding program:
Contract number:
91990023C0035
Contract
Election Lab Online
This project team is developing an online game for students to learn about the electoral college by using data from actual elections to create an authentic civic data literacy experience.
Federal funding program:
Contract number:
91990023C0034
Contract
Dear Smart Girl: Game-Based STEM Career Exploration For Elementary Aged Girls
New education interventions are needed to engage elementary-aged girls in real-world problem-solving designed to develop their interests in STEM and build their confidence and literacy in STEM career opportunities. This project will develop a STEM career exploration product for girls in Grade 5, consisting of a whimsical online game-based narrative designed to be appealing to girls, and a corresponding real-world hands-on physical activity kit to apply learning of the same concept as in the ...
Federal funding program:
Contract number:
91990023C0038
Contract
EdScape XR
Pre-algebra concepts are a particular barrier to student proficiency in middle and high school mathematics and engagement in advanced STEM courses. New methods are needed to engage students and provide opportunities for collaborative learning. This project will fully develop a virtual reality (VR) escape room for middle and high school topics in algebra, to engage groups of students in solving a series of challenges to "escape" a locked room through collaborative, multi-modal, and problem-ba...
Federal funding program:
Contract number:
91990023C0039
Contract
Tinker Machines
In recent years, digital games have been used to motivate and engage students in STEM, through exploring, designing, building, testing, and redesigning solutions while receiving automated feedback to scaffold and facilitate learning. This project team will develop a prototype of Tinker Machines, an Artificial Intelligence-based collaborative puzzle game to improve STEM literacy and creative problem-solving skills for students in upper grade school.
Federal funding program:
Contract number:
91990023C0019
Contract
Draw & Discover
Research demonstrates that student participation in activities such as art and storytelling can facilitate brain and language development, and academic learning in STEM topics. Research also demonstrates that students who are highly engaged in the arts are more than twice as likely to graduate college as their peers with no arts education. Yet studies show that public-school teachers believe the arts are getting crowded out of the school day and schools in higher poverty areas are less likel...
Federal funding program:
Contract number:
91990023C0018
Contract
Infini-D Summits: An Online Platform for Immersive Full-Class Literacy Simulations
Research supports the claim that benefits can occur when students engage in collaborative projects done in a real-world context. These benefits include improved cognitive task analysis, motivation and effort, evaluation and reflection, help seeking, and problem-solving teaching. With a prior NSF SBIR award, the research team developed a platform to engage groups of students in simulated missions to solve real-world problems on STEM topics. This project will develop and add a new componen...
Federal funding program:
Contract number:
91990023C0029
Contract
Digitizing STARI: Strategic Adolescent Reading Intervention
The most recent National Assessment of Educational Progress revealed that more than one-quarter of 8th graders are below basic in reading. Through a prior IES award, the SERP Institute and partners created the Strategic Adolescent Reading Intervention (STARI) to accelerate adolescents' reading. Although research demonstrates that the STARI is effective for improving reading and meets What Works Clearinghouse standards without reservation, STARI is paper-based intervention that requires signi...
Federal funding program:
Contract number:
91990023C0040
Contract
SciQuiry: A Question-based eLearning platform to Increase Interest and Persistence in STEM
Traditional approaches to teaching and learning STEM use a conventional one-size fits-all delivery model where students are taught the same content at the same pace at identical challenge levels. In prior research and development, the team developed a beta version SciQuiry, an Artificial Intelligence-based website for students to learn science by writing questions about real-world STEM questions and receiving formative feedback as they progress. The purpose of this project is to develop a ne...
Federal funding program:
Contract number:
91990023C0030
Contract
Oko: A Multimodal Intelligent Assistant for Small Group Collaborative Learning in Elementary Math
Research demonstrates that small group learning can promote student engagement, motivation, problem-solving skills, and even social-emotional competencies including communication, collaboration, and empathy. During previous research and development, the team developed a website to enable small groups of students to collaborate in solving math puzzles. The purpose of this project is to develop a new prototype to better support educators in delivering and managing this intervention to small gr...
Federal funding program:
Contract number:
91990023C0028
Contract
Blending Paper Crafts, Circuits, and Coding with the Paper:bit
Despite growing support for computer science education that appeals to a broader range of learners including girls and underrepresented students, a gap remains in participation among such populations. Through a prior SBIR award through NSF, the company developed a physical toolkit with paper craft materials and circuitry to engage grade school aged students in learning electronics and coding. The purpose of this project is to add new components to the toolkit to make it more feasible to ...
Federal funding program:
Contract number:
91990023C0027
Contract
Mirror Me: Gamified Movement Therapy in VR for Social-Emotional Learning
The project team will develop a prototype of a game-based Virtual Reality (VR) music and movement experience to support social and emotional mirroring skills among students with ASD.
Federal funding program:
Contract number:
91990023C0023
Contract
ART-Math: A Student-centered Interactive Mathematical Learning and Creation Platform Powered by Artificial Intelligence
Math education traditionally has focused on fluency practice more than students building a deep understanding for the context for math in the real world, leading to a focus on finding the right answer rather than exploring the why or thinking creatively. In this project, the team will develop a prototype of a web-based intervention for grade 5 students to explore and learn mathematical concepts by creating stories focused on their relationships in a real-world context.
Federal funding program:
Contract number:
91990023C0022
Contract
Civics Bridge: Narrative-based Civics Education Game
Results from the National Assessment of Educational Progress show that less than a quarter of students reach the proficient standard for civics knowledge at grade 8 and again in grade 12. While formal classroom instruction is identified as a standard practice for improving civics education, simulations and games provide new opportunities to simulate engagement to promote civic knowledge and understanding. In this project the team will develop a prototype of Civics Bridge, a digital interac...
Federal funding program:
Contract number:
91990023C0021
Contract
Agents of Influence
While the internet is an indispensable digital environment for communication and information, it can also be a vehicle that presents misleading or even false information. Many schools lack interventions that provide media literacy education for students to be prepared as citizens with the skills identify misinformation. This project will develop a prototype of Agents of Influence, a web-based video game for middle and high school students to promote digital literacy and resilience to misinfo...
Federal funding program:
Contract number:
91990023C0017
Contract
Educational Leadership Virtual Practicum System
In this project, the team will develop a prototype of an online simulation-based game for educators preparing to be school leaders. The game will include realistic performance-based scenarios for practicing decision-making and honing skills as school leaders. The prototype will include an artificial intelligence (AI) component to formatively assess performance and adjust scenario content. The team will create a prototype dashboard to provide results to program administrators.
Federal funding program:
Contract number:
91990022C0026
Contract
Project SCALE: Sustainable Coaching and Adaptive Learning for Education
Through prior research and development, this company developed Reading Ways, a coaching model with web- and print- based materials to support improving literacy of high school students. In the current project, the team will develop a prototype of an automated delivery platform for hybrid virtual and in-person coaching and collaboration among educators and model developers. The platform will also host materials and provide notifications to support implementation of the model.
Federal funding program:
Contract number:
91990022C0029
Contract
A Novel Water Quality Measurement System as a Teaching Aid for Environmental Education
In this project, the team is developing a prototype to conduct field-based experiments for students to apply learning of STEM and data analysis skills. The prototype will include a wireless sensor that collects samples of scientific data for standards-aligned STEM topics related to environmental science (e.g., temperature, turbidity, salinity, depth, chlorophyll) and transmits data to an app for students and educators to access, discuss, share, and visualize findings.
Federal funding program:
Contract number:
91990022C0030
Contract
EdScape XR
The project team will develop a prototype of a virtual reality (VR) escape room for middle and high school biology to engage students in a problem-based, interactive, multi-modal collaborative learning environment.
Federal funding program:
Contract number:
91990022C0032
Contract
StepWise Virtual Tutor for Math Word Problems Using SRSD
The project team will develop a new software product for use with StepWise AI, a product developed with previous ED/IES SBIR awards, to assist students with math word problems.
Federal funding program:
Contract number:
91990022C0036
Contract
Individualized Phonological Awareness Test with Sets of Familiar Words to Advance the Science of Reading
In this project, the team will develop a new phonological awareness assessment for pre-kindergarten children who are dual-language learners.
Federal funding program:
Contract number:
91990022C0028
Contract
Game Changers: Building and Deploying a Library of Strategically-Targeted Web Games, For Use in the Classroom and at Home, to Increase Student Achievement in Literacy
This project team will develop a prototype of a digital library to host research-based early literacy games. The library will include playlists that organize content by topics and provide resources to integrate games into practice for use in classrooms and remotely.
Federal funding program:
Contract number:
91990022C0033
Contract
Music Education Platform for Elementary Schools Without Music Programs
In this project the team will fully develop a product to deliver music education to schools without music programs for students in Grades 3 to 5. School-based music education programs provide many benefits to students, as music is positively related to academic performance, assists in developing social skills, and provides an outlet for creativity important for a child's development. Each year millions of students in the United States have no access to music education at their school, with s...
Federal funding program:
Contract number:
91990022C0038
Contract
Guided Writing Assessment System
In this project, the team will develop a prototype of an online platform for middle and high school students to facilitate argumentative writing of essays and term papers.
Federal funding program:
Contract number:
91990022C0027
Contract
Intelligent Augmentation for Teachers with Algorithmic Understanding of Student Comprehension of Computer Science Concepts
In a previous project, the company developed, and pilot tested a high school-level computer science intervention for remote teaching and learning with live and pre-recorded lectures describing hands-on activities and online exercises. The project team will develop a prototype of a Machine Learning dashboard to track student learning progressions in computer science and generate fine-grained pedagogical recommendations that educators can use to inform practice.
Federal funding program:
Contract number:
91990022C0035
Contract
Kasi Learning System: Accessible Science Diagrams through Multisensory Augmented Reality
This project team will fully develop a product to support students who are blind or visually impaired as they are learning chemistry. The Kasi system provides audio generated information when scientific images and diagrams are presented during instruction. Diagrams and images are essential for practicing scientists and chemistry, in particular, is a visual science. In fact, visual model comprehension has been shown to predict exam scores in introductory chemistry courses. However, for studen...
Federal funding program:
Contract number:
91990022C0044
Contract
Election Lab Online
Through a prior project, the team developed a physical board game for students to learn about the Electoral College which uses data from actual elections to create an authentic civic data literacy experience. This project team will develop a prototype of an online multi-player game to be played against a classmate so that students can apply critical thinking skills in evaluating political or historical claims.
Federal funding program:
Contract number:
91990022C0034
Contract
Dear Smart Girl: Game-Based STEM Career Exploration for Elementary Aged Girls
In this project, the team aimed to develop a prototype of a STEM career exploration product for girls in grade 5. This product was to consist of an online virtual world presented through a whimsical game-based narrative designed to be appealing to girls and a corresponding real-world hands-on physical activity kit to apply learning of core concepts. This proposed prototype module focused on principles of electrical engineering. At the end of Phase I, the project team would conduct a pilot st...
Federal funding program:
Contract number:
91990022C0025
Contract
Advancing Early Intervention Orientation & Mobility App with Pediatric Belt Cane
This project team will develop a product to help children who are blind or visual impaired to learn to walk. Currently there are few interventions for caregivers and practitioners to support children who are blind or visually impaired students in learning to walk safely and independently.
Federal funding program:
Contract number:
91990022C0043
Contract
Sown To Grow - Enabling Growth Through a Comprehensive Social Emotional Learning and Refection Platform Powered By Machine Learning
In this project, the team will develop a machine learning algorithm to strengthen an existing social and emotional learning (SEL) intervention for middle school students. Research indicates that adolescents' social and emotional skills strongly correlate with long term academic achievement and life outcomes. However, as students move from elementary to middle to high school, they sometimes experience declines in key social-emotional competencies, and significant gaps exist based on race and ...
Federal funding program:
Contract number:
91990022C0041
Contract
STAR At Home App
In this project, the team will develop a prototype app to enable multiple communication avenues for families, caregivers, and educators of preschool to primary age children with Autism Spectrum Disorder. The app will generate resources and trainings for caregiver-to-educator and educator-to-caregiver interactions to improve alignment about Individual Education Plans (IEPs) and to provide information to improve intervention at home.
Federal funding program:
Contract number:
91990022C0031
Contract
SEL Quest Digital Platform to Modernize and Advance Assessment of Student Social and Emotional Competencies
In this project, the team will develop a product to manage the assessment of social emotional competencies of students from Kindergarten to Grade 12. Research shows that social-emotional competencies are related to academic achievement and other important life outcomes, and that interventions with regular assessment, instruction, and practice can help students develop these competencies.
Federal funding program:
Contract number:
91990022C0040
Contract
New INSIGHTS: A Technology-Enhanced Social and Emotional Learning Intervention
School-aged children who fail to achieve proficient social and emotional competencies in areas such as self- and social-awareness and decision-making are at increased risk for disruptive behavior in class and at home, and poor academic readiness and achievement. School districts are increasingly incorporating social and emotional learning programs into their curriculum and due to the pandemic, the demand for SEL programs is growing. With funding in the 2000s from the National Institutes for ...
Federal funding program:
Contract number:
91990022C0037
Contract
A Comprehensive Online Literacy Assessment with Oral Assessment of Foundational Skills
This project team will develop an oral reading fluency assessment for students in Kindergarten to Grade 5. Today, schools assess students across a range of critical literacy skills to identify instructional needs. Many of these skills are best assessed orally, but computers are still unable to process speech with human accuracy.
Federal funding program:
Contract number:
91990022C0045
Contract
SmartWheels for Hands-on Physical Science
In this project, the team will fully develop a product where students play with a matchbox-sized car that includes a sensor that tracks scientific data. Speed, velocity, and acceleration are physics concepts that are relatively intuitive because students have some innate understanding from their personal experiences, such as riding a bike or going on a roller coaster. However, experimenting with speed and other motion concepts in the science classroom remains difficult and current solutions ...
Federal funding program:
Contract number:
91990022C0039
Contract
Capti Assess: Personalizing Reading for Understanding Assessments with Adaptive Multistage Design
In this project, the research team will develop a scenario-based reading assessment that employs machine learning to personalize student learning. Students who fail to achieve proficiency in reading are at increased risk for dropping out of school. New forms of assessment can be used to measure student performance in real-time and to provide insights to educators to inform instruction.
Federal funding program:
Contract number:
91990022C0042
Contract
Challenge Feedback Tool
This project team will develop a product to improve the feedback that adult judges provide to students who have entered online educational challenges. Online challenges provide students the opportunity to present proposals in different areas of education, including STEM. Despite the potential of challenges as an educational experience, the large volume of submissions often prevents judges from providing formative feedback to students to help improve a concept and deepen learning.
Federal funding program:
Contract number:
91990022C0046
Contract
LoomVue Browser: Supporting Language Learning with a Dynamic Diglot Weave
In this project, the team will fully develop and test an online program to support students in middle and high school who are English Learners (ELs) in reading passages in English. The product will present diglot weave passages that blend English and Spanish words together, with a machine learning engine continually adjusting the words as readers gain skill in the target language. English Learners consistently receive lower scores on standardized tests than their non-EL peers; especially ado...
Federal funding program:
Contract number:
91990021C0039
Contract
Early Intervention Orientation and Mobility App with Pediatric Can and Smart Belt for Toddlers
In previous research and development, the project team developed a prototype walking cane attached to a wearable belt to support children who are blind of with visual impairments in learning to walk. In this Phase I project, the team will develop a new prototype of a smart belt and accompanying mobile app.
Federal funding program:
Contract number:
91990021C0032
Contract
HATCH: A Binge-Worthy Educational TV Show
In this project, researchers will develop a prototype of an interactive public television show to promote computational thinking for students in grades 3 to 5.
Federal funding program:
Contract number:
91990021C0016
Contract
Combining AI (Machine Learning and Game-Based Learning to Support English Learners
In this project, the team will fully develop and test an artificial intelligence (machine learning) application that personalizes vocabulary learning for English Learners through visual game-based puzzles. English Learners are the fastest growing segment of the K-12 public school population. According to the National Center for Education Statistics, the percentage of students who were ELs in 2017 was 10.1%, or 5 million students. By 2025, an estimated one in four K-12 students will be Eng...
Federal funding program:
Contract number:
91990021C0036
Contract
Interactive Audio Technology to Build Phonological Awareness and Early Childhood Literacy
In this project, the team will fully develop and test Sound Town (formerly PlaySchool Time), a voice application with automated speech recognition and natural language processing to support children ages 3 to 6 to develop phonological awareness, or the ability to identify and manipulate sounds in words. Research demonstrates that two-thirds of students in grade 4 are reading below grade-level expectations (The Nation's Report Card, 2019), and that students who struggle in reading are less li...
Federal funding program:
Contract number:
91990021C0044
Contract
vCoder with AI Assisted Learning
In this project, the research team will fully develop and test vCoder, an immersive virtual reality (VR) game with an artificial intelligence component to customize pathways that optimize how individual middle school students learn to code. Computer Science is considered a fundamental program for education and workforce development, as computing occupations are growing faster than the average for all occupations.
Federal funding program:
Contract number:
91990021C0038
Contract
ACE – A Music Creation Engine to Improve Algebra Readiness
In this project, the team will fully develop and test a web-based product to guide middle and high school students in creating and producing their own mathematical music videos to learn standards aligned content in algebra. Research demonstrates that success in Algebra is foundational to future success in STEM and related careers. To engage and support students in learning, educators can consider a wide range of teaching and learning models, including harnessing music to stimulate mathematic...
Federal funding program:
Contract number:
91990021C0034
Contract
GoManage: A Self-Management Curriculum App for Students with Disabilities
The research team will develop a prototype of GoManage, a self-management app for students with disabilities to choose a target goal, track progress towards that goal, and earn virtual tokens as they go. For all students, including those with or at risk for disabilities, success in school requires well-developed self-management skills, and these demands accelerate as student's progress through the school system.
Federal funding program:
Contract number:
91990021C0043
Contract
Teachley Math Practice Kits: Transmedia resources to support students' metacognitive math reasoning
The research team will fully develop and test a supplemental resource for mathematics teachers and students in elementary school classrooms. U.S. students continue to struggle in mathematics. Part of why U.S. students lag behind in international comparisons may relate to the continued emphasis on procedural learning and repeated practice in mathematics curricula, rather than deeper, more complex mathematical thinking.
Federal funding program:
Contract number:
91990021C0037
Contract
Teachley Problem-Solving Assessment: Supporting Teachers to Assess and Promote Students' Mathematical Thinking
This project team will fully develop and test a product for educators that organizes and interprets student solutions in response to mathematical problems. Mathematical problem solving is at the heart of effective mathematics learning because it requires students to think deeply about content and employ higher-order thinking. However, assessing problem solving is difficult. Multiple choice questions only assess the final solution and ignore the process. When students do show their work when ...
Federal funding program:
Contract number:
91990021C0042
Contract
Delivering and Demystifying Data for Literacy Leaders to Transform Reading Outcomes at Scale
The research team developed a data dashboard to present data driven insights on student literacy outcomes to district administrators, school leaders, and educators. The components of the project were integrated within an existing platform developed though prior IES funding that supports individualized literacy instruction, Assessment-to-instruction, or A2i. Differentiated instruction is a key to children becoming proficient readers and often requires a systems-level solution. When data are e...
Federal funding program:
Contract number:
91990021C0041
Contract
SkillCheck: Automatic Early Reading Diagnosis and Intervention
In a prior SBIR project, the team developed Moby.Read, a tablet-based speech recognition app for grade school students to self-administer oral-reading fluency assessments. In this project, the team will fully develop a component that uses natural language processing to assess and then recommend specific activities to improve oral reading. Significant reading problems must be detected and addressed early to keep all students on track. However, in-person oral reading fluency assessments are ti...
Federal funding program:
Contract number:
91990021C0040
Contract
AI-Driven Formative Assessments for Hands-on Science
In this project, the team fully developed and tested TaylorAI, an artificial intelligence (AI) formative feedback and assessment system for hands-on science investigations. Research demonstrates that STEM interventions that provide formative results back to students can build competence as they engage in laboratory activities. However, educators and students often have difficulty measuring and applying data from inquiry activities to further ideas, skills, and knowledge of STEM.
Federal funding program:
Contract number:
91990021C0035
Contract
Inclusive Talking Diagrams: Combining Sound Based AR and Tactile Pieces for Accessible Visual Based STEM Communication
Through a prior IES-funded SBIR project in 2020, the developer created a prototype of an augmented reality application with audio feedback as blind and visually impaired students engage with tactile molecular models. In this Phase I project, the team developed a new prototype of an augmented reality system.
Federal funding program:
Contract number:
91990021C0031
Contract
Effective Foreign Language Education through Immersive Role Playing Video Games
In previous research and development, the project team created a prototype of a web-delivered game to engage middle and high school students in in foreign languages, including Spanish and Mandarin Chinese. In the game, students practice languages by finding a solution to a mystery by engaging with characters and navigate changes in the plot to an ongoing story.
Federal funding program:
Contract number:
91990021C0030
Contract
Modernizing Reading Assessment with Scenario-Based Tasks
In this project, the research team will develop a prototype of an artificial intelligence and performance-based reading assessment for students in grades three to twelve. The prototype will integrate existing content and develop new content on a range of reading skills, including comprehension, critical thinking, and perspective taking.
Federal funding program:
Contract number:
91990021C0029
Contract
SEL Question Digital Platform to Modernize and Advance Assessment of Student Social Emotional Competences
In this project, the research team will develop a new prototype component of a platform that manages assessment of social emotional competencies of students from Kindergarten to grade 12. The prototype will include an educator portal with a digital social and emotional learning (SEL) instrument library, a component to administer digital assessments, and a reporting dashboard that presents results for individual and groups of students.
Federal funding program:
Contract number:
91990021C0028
Contract
Creating a Data-Based Decision-Making and Recommendation Tool for Reading Comprehension Instruction Using Diagnostic Results from MOCCA
Through a series of IES Research Grants, researchers created the MOCCA, an online diagnostic reading comprehension assessment for students in grades three to five and for college students who struggle with reading. Developed in an academic setting and for use in research, this SBIR project will ready MOCCA for use at scale in schools and education institutions.
Federal funding program:
Contract number:
91990021C0027
Contract
SmartWheels for Hands On Physical Science
Through prior projects and IES-funded SBIR projects in 2017 and 2018, the company developed an intervention called PocketLab, which includes a sensor that students use to collect scientific data, a dashboard to present data, and a notebook to catalogue data. In this project, the research team will develop a new prototype of a matchbox-sized car with embedded sensors for measuring velocity, acceleration, and force, for use in hands-on physical science classrooms.
Federal funding program:
Contract number:
91990021C0026
Contract
Project Anywhere Learning Hub
In this project, the research team will develop a prototype of a platform to support the implementation of project-based learning activities in elementary school classrooms.
Federal funding program:
Contract number:
91990021C0025
Contract
Online Oral Phonological Awareness Assessment
In prior research and development, the company developed Literably, a student administered oral reading fluency assessment that automatically generates scores across key domains as students read aloud. The research team will develop a new prototype to assess early grade school students' phonological awareness, their ability to identify and manipulate the sounds of spoken language. The prototype will prompt students to complete a phonological awareness task by reading aloud into a device, and...
Federal funding program:
Contract number:
91990021C0024
Contract
POWER Writing
In this project, researchers will develop a prototype of an online formative assessment platform to support writing for students in grades three to six. The prototype will include an educator interface to organize assignments with learning modules that present research-based practices on cognitive modeling to support writing instruction, and a writing portal that scaffolds student work using an artificial intelligence algorithm that automatically tracks progress and provides formative feedback.
Federal funding program:
Contract number:
91990021C0023
Contract
Lyrics2Learn Phonetics: Combining Music, Movement, and Algorithmic Adaptive Questioning to Build Phonemic Awareness in Pre-K and Kindergarten Students
In previous research and development, the company created Lyrics2Learn, an online intervention for students in kindergarten to grade five to practice phonetics skills by watching and singing along with music videos that incorporate rhythm, rhyme, repetition, animation, and movement. In this Phase I project, the research team will develop a prototype of an algorithm-based multi-media video that automatically adjusts its content and offers learning prompts based on how students respond.
Federal funding program:
Contract number:
91990021C0022
Contract
Sown To Grow: Enabling SEL Growth Using Machine Learning
In previous research and development, the company created Sown To Grow, a product for grade nine students to complete a weekly survey and write short reflections describing their social emotional learning, with results provided to educators.
Federal funding program:
Contract number:
91990021C0021
Contract
Leveraging Machine Learning to Improve Teacher Hiring Outcomes
In previous research and development, the developer created a website, Nimble, for K12 administrators to manage the process of recruiting, interviewing, and hiring educators. In this Phase I project, the research team will develop a new prototype with a machine learning engine that predicts the strongest candidates for specific schools to interview, and a user-friendly dashboard for administrators to manage all aspects of the application and hiring process.
Federal funding program:
Contract number:
91990021C0020
Contract
STEM Collaboration Performance Assessment Prototype
In previous research and development, the developer created Peerceptiv, a website for high school science educators to create customized assignments and assessment rubrics to be completed by hand. In this Phase I project, the research team will develop a new prototype with an artificial intelligence engine to automatically generate new performance-based tasks and assessments for individual and group-based peer learning, and a dashboard that provides educator's insights on student performance.
Federal funding program:
Contract number:
91990021C0019
Contract
K–5 Music Education Platform for Elementary Schools Without Music Programs
In previous research and development, the developer created MusiQuest, an app-based program for students to learn about, create, and play music. The research team will develop a prototype specifically designed to support the implementation of MusicQuest as a school-based intervention for elementary school students.
Federal funding program:
Contract number:
91990021C0018
Contract
Development and Validation of a Game-based Mathematics Assessment Using Concrete Representations of Math
The research team will develop a new prototype component of the apps to assess student progress toward mastery of proportional reasoning.
Federal funding program:
Contract number:
91990021C0017
Contract
Challenge Feedback Tool for Mentor and Students
Through prior IES-funded SBIR projects in 2016 and 2017, the developer created an online platform, Future Engineers, to administer educational challenges for students in or outside of K12 classrooms.
Federal funding program:
Contract number:
91990021C0015
Contract
The Training, Education, and Apprenticeship Program Outcomes Toolkit
This project will develop and test an open source return on investment (ROI) calculator called the Training, Education, and Apprenticeship Outcomes Toolkit (TEAPOT) that states and postsecondary education networks can use to guide student decision making on education and career pathways. Rapidly rising costs, dramatic changes in the labor market, and a proliferation of new credentialing options are all driving the need for better ROI information across the postsecondary ecosystem. Now more t...
Federal funding program:
Contract number:
91990020C0088
Contract
Development of an Education Return-on-Investment (ROI) Web Application Called Return on College (ROC)
This project will support the full development and testing of Return on College (ROC), a tool to support students, families, and counselors with understanding of the lifetime costs and opportunity tradeoffs associated of different postsecondary degree programs. While all Title IV-compliant institutions are required to make a net-price calculator available to students, today's net price calculators only estimate the annual cost of attendance at a college but do not enable students and parents...
Federal funding program:
Contract number:
91990020C0089
Contract
An Augmented Reality-Based Design Puzzle Sandbox for Use in Early Elementary STEM Instruction
This project team will fully develop and test NEWTON-AR, an augmented reality (AR) application-based engineering and computer science puzzle game for children in kindergarten (K) to grade three. The Next Generation Science Standards places emphasis on engineering at all K to grade 12 levels. New computer science standards are being proposed and implemented K to grade 12 and implementation at the elementary level presents unique challenges and opportunities. Early exposure to concepts that fo...
Federal funding program:
Contract number:
91990020C0085
Contract
A Navigation System for Early Childhood Assessment and Instructional Planning
This project will fully develop and evaluate a hybrid observation and game-based assessment platform for early childhood educators. One core component of this project is the web-based dashboard and navigation system. Teachers use this component to translate child-directed assessment game data on skills, including early literacy and numeracy, into actionable insights for instructional adjustments and individualized support. Early childhood education programs require accurate, ongoing assessme...
Federal funding program:
Contract number:
91990020C0084
Contract
Powerskills Game Lab: Improving High School Career Readiness Competencies
This project will fully develop and evaluate Powerskills Game Lab, a game-based intervention for high school students to develop career readiness abilities in communication and adjacent intrapersonal and interpersonal domains. Employers have singled out proficiency in career readiness skills, such as communication, as both critical and hard to find. High schools are looking to integrate more robust career readiness instruction into the core curriculum and through counseling courses; however,...
Federal funding program:
Contract number:
91990020C0083
Contract
LabAR: An Augmented Reality Learning System for STEM
In this project, the team will fully develop and test LabAR, an augmented reality (AR)app to support high school students in performing hands-on physical science investigations that would normally not be feasible to conduct in a classroom or distance learning setting. The Next Generation Science Standards (NGSS) emphasize the actual doing of STEM (science, technology, engineering, and mathematics) so that students can apply learning to the real world. However, students often have difficulty...
Federal funding program:
Contract number:
91990020C0086
Contract
Learn-Implementation Exchange in Context (Learn-IXC)
LearnPlatform previously developed a platform to host a library of education technology products created by independent developers, as well as tools for schools to track usage of those products and conduct rapid-cycle evaluations of the effects of those products. In this project, the team will fully develop and test a dashboard that generates insights for teachers to support the selection and implementation of education technology products in classrooms. Educators responsible for selecting a...
Federal funding program:
Contract number:
91990020C0087
Contract
Verdant: VR-Enhanced Science Investigations Into Biology and Genetics
This project will fully develop and test Verdant, an immersive virtual reality (VR) experience for high school students focusing biological science and plant heredity. For decades, traditional laboratories have been a quintessential feature of U.S. science classrooms, allowing students to step away from desks and lectures and learn by doing.
Federal funding program:
Contract number:
91990020C0082
Contract
Using Connected Play to Engage Learners in Computational Thinking Practices Through Collaborative Problem Solving
This project will develop a prototype that extends Makefully, a collaborative digital and physical multi-player puzzle-solving board game for math and computer science, with a focus on integrating music.
Federal funding program:
Contract number:
91990020C0081
Contract
vCoder and AI-Assisted Learning
The researchers will further develop their existing vCoder, an immersive virtual reality (VR) game for students to learn to code. This project will develop an artificial intelligence component to customize pathways to optimize how individual students learn to code.
Federal funding program:
Contract number:
91990020C0080
Contract
An Innovative Digital Tool to Inform Educators' Decisions About OERs to Support More Efficient and Effective Evaluation and Ongoing Use of OERs to Improve Math Skills
The company's existing platform, Zuni, is an online platform that hosts more than 200,000 open education resources (OERs) aligned to state standards in STEM (science, technology, engineering, and mathematics) and for social emotional learning. In this project, the researchers will increase the functionality of the platform for teachers and students.
Federal funding program:
Contract number:
91990020C0079
Contract
Sustainable Systems-Level Change for Literacy Outcomes
Through a series of IES-funded projects, the researchers developed the Assessment-to-Instruction (A2i) tool, including a Phase 1 SBIR project in 2014. A2i is an online platform to provide students with individualized literacy instruction and assessments.
Federal funding program:
Contract number:
91990020C0078
Contract
A User-Friendly Tier-II Behavior Intervention
Check-in Check-out (CICO) is a widely used behavioral intervention for elementary and middle schools centered on goals, feedback, and communication with parents about daily behavioral performance. This project will develop a prototype platform to streamline and automate the delivery of CICO. The prototype will include an app, a user-friendly interface, and a dashboard to track progress and capture data to test the fidelity of implementation for individual students using the intervention.
Federal funding program:
Contract number:
91990020C0077
Contract
Interactive Audio Technology to Build Phonological Awareness and Early Childhood Literacy
Phonological awareness, the ability to identify and manipulate sounds in words, is the strongest determinant of future reading ability. The developers have created an interactive phonological audio tool for preschool-aged children to listen to passages and learn and practice the basic sounds that make up words. In this project, they will improve this tool by developing a new prototype software application with interactive audio lessons to individualize children's learning experience.
Federal funding program:
Contract number:
91990020C0076
Contract
LoomVue Browser: Supporting Language Learning With a Dynamic Diglot Weave
This project will develop a prototype of an online program to support students in middle and high school who are English learners (ELs) in reading passages in English.
Federal funding program:
Contract number:
91990020C0075
Contract
GoManage
This project will develop a prototype of GoManage, a self-management app for students with disabilities to choose a target goal, track progress towards that goal, and earn virtual tokens as they go. Participants will include students from Kindergarten to grade 8 who have extensive language support needs (for example, students with autism or an intellectual disability) and less extensive language support needs (for example, students with learning disabilities or ADHD).
Federal funding program:
Contract number:
91990020C0074
Contract
AI-Driven Formative Assessments for Hands-On Science
With Phase I and Phase II funding from prior IES-funded SBIR project, the developer created a wireless device that transmits scientific data from hands-on experiments carried out by middle school students to a dashboard that presents results from student work in real-time.
Federal funding program:
Contract number:
91990020C0073
Contract
Teachley Math Practice Kits: Transmedia Resources to Support Students' Metacognitive Math Reasoning
This project will develop transmedia kits including videos, games, creation tools, character cards, and comic books to engage and support Kindergarten to grade five students in learning strategies to understand abstract mathematical topics, such as such as on misconceptions related to place value and multi-digit operations. The kits will be a supplemental resource for elementary teachers looking to support instructional practice.
Federal funding program:
Contract number:
91990020C0067
Contract
Accessible Learning through a Multi-Sensory Augmented Reality Interface for Physical Manipulatives
This project developed a prototype of an augmented reality application to generate personalized formative assessment feedback as students interact with physical objects related to STEM (science, technology, engineering, and math) concepts, such as recognizing the shape of an atom. The prototype was designed as a multi-sensory tool to support students with visual challenges.
Federal funding program:
Contract number:
91990020C0072
Contract
Early Reading Diagnostic Profiler
In a prior SBIR project (EDIES17C0030), the small business developed Moby.Read, a tablet-based speech recognition app that grade school students use to self-administer oral-reading fluency assessments.
Federal funding program:
Contract number:
91990020C0070
Contract
Pictoword School: Combining AI (Machine Learning) and Game-Based Learning to Support English Learners
KooApps previously developed Pictoword, an application that uses visual, puzzle, and game-based mechanics for players to build fun vocabulary words by combining pictures. In this Phase I project, the team will develop a new prototype intended to personalize the learning experience for individual students who are English learners (ELs) to build their English vocabulary.
Federal funding program:
Contract number:
91990020C0069
Contract
ACE – A Music Creation Engine to Improve Algebra Readiness
In a previous National Science Foundation SBIR project, the developer created an online platform that uses songs to support mathematical learning. In the current project, the team will develop a prototype of a component of a platform to guide students in creating and producing their own music videos about algebra.
Federal funding program:
Contract number:
91990020C0068
Contract
Teachley Problem-Solving Assessment to Support Teachers to Assess and Promote Students' Mathematical Thinking
The project will develop a prototype of a formative assessment dashboard for teachers to view, monitor, and gain insight from students' digital work in mathematics to inform instruction.
Federal funding program:
Contract number:
91990020C0071
Contract
Coding Bridge: Bridging Computer Science for Girls
In this project, the team proposed to develop a prototype of an online coding game to prepare middle and high school students for success in postsecondary education and career pathways in computer science.
Federal funding program:
Contract number:
91990020C0066
Grant
Lightning Squad: Evaluating the Efficacy of Computer-Assisted Tutoring with Cooperative Learning for Struggling Readers
In this project, researchers will evaluate the efficacy of Lightning Squad, a small-group tutoring intervention for grade school that combines technology and cooperative learning to support struggling readers. In the elementary grades, children without strong reading skills by middle school are less likely to succeed in school and in careers. Many studies have found positive effects of one-to-one tutoring by certified teachers on the reading performance of students who struggle with reading.
Federal funding program:
Award number:
R305A190180
Contract
Inq-ITS Online Labs for High School Physics and Physical Science
The research team fully developed and tested Inq-ITS Online Labs for High School Physics and Physical Science. The product automatically scores how students use mathematics when applying science inquiry practices based on actions they take within the labs, not multiple choice or fill-in-the-blank questions. Teachers use an alerting dashboard that notifies them when and exactly how students struggle. The product responds to the need that U.S. students continue to fall behind on science, havin...
Federal funding program:
Contract number:
91990019C0037
Contract
Story Mode for Teaching Cross-Curricular Coding Projects
In this project, the team fully developed and tested a mobile game app for grade school students to learn foundational coding skills through creative expression. Prior research has demonstrated that children who are exposed to computational thinking and STEM curriculum are more likely to enter technical fields and have fewer gender-based stereotypes. However, many schools lack curriculum, resources, and training to support teachers in introducing coding into standard instructional practice. ...
Federal funding program:
Contract number:
91990019C0035
Contract
Graspable Math Activities: Increasing Algebra Proficiency with Dynamic Notation Technology
In this project, the team will fully develop and test a web-based product that provides real-time feedback as students engage in Algebra I and II exercises. This product will complement an interactive touch-based Algebra application developed with prior IES funding. Success in algebra relates to eventual college graduation rates and employment earnings, yet few students reach an advanced understanding of algebraic notation.
Federal funding program:
Contract number:
91990019C0034
Contract
Innovative IEP Goal Creation: Equipping Special and General Educators
In this project, the team will fully develop and test EdMod, a web-based platform for special education practitioners and administrators to efficiently and effectively manage data and information to improve academic, functional, and social and emotional outcomes for students with or at risk for disabilities. The Individuals with Disabilities Education Act (IDEA) is the federal law outlining that effective special education begins with individualization and a student-centered approach to inst...
Federal funding program:
Contract number:
91990019C0038
Contract
A More Perfect Union
The project team fully developed and tested VOXPOP (formerly A More Perfect Union), a tablet-based role-playing game for classes of middle and high school students covering standards-aligned topics in social studies. Interventions that utilize simulations, such as role-playing, provide opportunities for students to practice and learn about social studies and history, gain critical 21st century skills to be college and career ready, and prepare for active citizenship in a democracy.
Federal funding program:
Contract number:
91990019C0041
Contract
Teacher Dashboard and Student Feedback Tools
In this project, the research team will fully develop and test a Teacher Dashboard to support grade school teachers in implementing VidCode, a website where students learn to code. Nationally, demand is growing for computer science to be part of school curricular and graduation requirements. However, most U.S. schools do not have experienced teachers to teach computer science classes.
Federal funding program:
Contract number:
91990019C0036
Contract
A User-Contextualized ROI Tool to Make Meaning of Lifetime Costs and Tradeoffs Associated with Different Degree Programs
In this project, the team will develop a prototype of a user-contextualized, return on investment (ROI) tool that prospective students will use to make meaning of lifetime costs and opportunity tradeoffs associated with different degree programs offered by postsecondary institutions. The ROI tool will incorporate information on students' academic, professional, and personal characteristics, and future aspirations.
Federal funding program:
Contract number:
91990019C0020
Contract
The Training, Education, and Apprenticeship Program Outcomes Toolkit (TEAPOT)
In this project, the research team will develop a prototype of the Training, Education, and Apprenticeship Program Outcomes Toolkit (TEAPOT). Designed to inform students' training and educational decision making over a variety of potential pathways, TEAPOT willimprove the flow and accuracy of data resulting in improved estimates of the return on investment (ROI) for different postsecondary education pathways.
Federal funding program:
Contract number:
91990019C0042
Contract
History Maker VR
This project team will fully develop and test History Maker VR, a virtual reality (VR) content-creation tool for middle school students to create, record, and share unique performances to increase understanding and relevance of historical events. History education encourages students to learn about the past and to develop critical thinking skills to negotiate the present world with appreciation for multiple perspectives. In the 2014 National Assessment of Educational Progress, only 18% and 2...
Federal funding program:
Contract number:
91990019C0040
Contract
VR-enhanced Immersive Science Investigations into Biology and Genetics
In this project, the team will develop a prototype of an immersive virtual reality experience for high school students to learn about the scientific processes and the biology of plants. The prototype will be designed to be multi-player where groups of students collaboratively conduct open-ended cross-breeding experiments, record images to export to reports, track and analyze data, and draw conclusions.
Federal funding program:
Contract number:
91990019C0032
Contract
Language Learning Experience in Virtual Reality
In this project, the team will develop a prototype of a virtual reality environment for high school students who are learning a foreign language. Students will become active participants in virtual scenarios using the target language of instruction (Russian in Phase I), with listening comprehension, vocabulary acquisition and recall, and grammar development occurring implicitly in simulated real-world context.
Federal funding program:
Contract number:
91990019C0030
Contract
Dynamic and Interactive Augmented Reality in Biology for Hands-On, Group Science Learning
In this project, the team will develop a prototype of an augmented reality product for high school biology topics focusing on cellular and molecular functions. Students will be able to manipulate models and view cell processes in an engaging and informative series of hands-on group-learning lesson modules.
Federal funding program:
Contract number:
91990019C0026
Contract
An Augmented Reality Sandbox for use in Early Elementary STEM Instruction
In this project, the team will develop a prototype of an augmented reality (AR) sandbox with foundational learning experiences in engineering and computer science for students in kindergarten to grade 2. The prototype will embed puzzle challenges within the AR interface to facilitate experiences that will mirror traditional real-world play-building activities.
Federal funding program:
Contract number:
91990019C0033
Contract
Navigation System for Early Childhood Assessment and Instruction
Through previous research and development, the team created a prototype of a mobile app with games and puzzles for children on content aligned to early literacy and mathematics. The researchers will develop a prototype to assess children's performance during gameplay, and a dashboard to provide practitioners real-time data with recommendations for instructional adjustments and individualized support.
Federal funding program:
Contract number:
91990019C0021
Contract
Collaborate
In this project, the team will develop a prototype of Collaborate, a traditional board game for use in high school and college level computer science courses. Gameplay mechanics will center on strategy and cooperation with a whole class over several weeks. Content will focus on foundational computer science topics, such user interface design, quality assurance, deploying resources, managing risk, and adjusting to changes.
Federal funding program:
Contract number:
91990019C0031
Contract
Foundational Reading Skill Exercises for English Language Learners
In a prior project, the team developed an online platform that hosts content from any book or digital source and then generates automated supports (e.g., highlighted text, read alouds, embedded dictionary) to support comprehension as students read content. In this project, the team will develop a prototype of a component of this platform designed to support English Learners in reading texts in English
Federal funding program:
Contract number:
91990019C0024
Contract
Esports Rapid Cycle Evaluation
Esports, or competitive video gaming, is a rapidly growing in high school education as more content that aligns to academic goals becomes available.
Federal funding program:
Contract number:
91990019C0022
Contract
LabAR: An Augmented Reality Learning System for STEM
Through previous research and development, the team created a prototype of a mobile-based augmented reality (AR) app with virtual objects and annotations to engage students in science learning. In this project, the team will develop a new component of the AR app, a prototype with computer vision and recognition software to present real-world phenomena that are ordinarily not observable in nature.
Federal funding program:
Contract number:
91990019C0029
Contract
Online Music-based Game for Children with Speech- Language Delays/Disorders
Through previous research and development, the team created a web-based musical game for preschool children with speech-language delays and disorders, including children with Autism Spectrum Disorder and other cognitive disabilities. The game, which is used by children alone or in tandem with a special education practitioner or caregiver, supports children in understanding and expressing musical patterns, and in learning to sing songs before speaking. This project will extend the existing ve...
Federal funding program:
Contract number:
91990019C0023
Contract
Powerskills Game Lab: Improving High School Communication Skills Through Formative Assessment
Through previous research and development, the team created a web-based platform with games and tools for students ages 14 to 25 to support college and career readiness. This project will develop a prototype of a new component for the platform for high school students to develop stronger communication skills to improve college and career readiness.
Federal funding program:
Contract number:
91990019C0028
Contract
Learn-Implementation Exchange in Context
Through previous research and development, the team created an online platform with a library of education technology products, as well as tools to track usage data and to coordinate rapid-cycle evaluations of products in the library being used in schools. This project will develop a prototype of a new component that supports classroom-based implementation of products in the library.
Federal funding program:
Contract number:
91990019C0027
Contract
Using Multiplayer VR to Advance Earth Science STEM Learning
In this project, the team will develop a prototype of a multi-player virtual reality (VR) game where middle school students collaborate in observing complex earth science phenomena, such as exploring the ozone. The prototype will include one VR module which presents interactive content and a website portal where students analyze data and keep a personalized digital science journal.
Federal funding program:
Contract number:
91990019C0025
Grant
Enhancing Student Learning with an Orchestration Tool for Personalized Teacher-Student Interactions in Classrooms Using Intelligent Tutoring Software Education Technology
In this project, researchers will develop and test a tool that offers new ways for middle school teachers to use results from student work in intelligent tutors to facilitate instruction and learning. Data-driven analytics offer potential for providing insight into how students learn in technology-enhanced learning environments. However, less is known about optimizing the design of user interfaces to present analytics to teachers to improve instruction and enhance and personalize student lea...
Federal funding program:
Award number:
R305A180301
Contract
Speaking and Listening Learning System
In this project, researchers will develop a prototype of a web-based tool through which English Learners (EL) can practice conversation with an automated avatar. The Speaking and Listening Learning System will provide support, feedback, and will adapt to the conversational level of students.
Federal funding program:
Contract number:
91990018C0036
Contract
Go Write
In this project, the team will develop a prototype of GoWrite, a platform designed for students with moderate to severe disabilities to guide instruction in writing. The cross-curricular intervention will have four modes including instruction, writing about academic content, journaling, and social media.
Federal funding program:
Contract number:
91990018C0035
Contract
Structured Adaptivity for Computer Science Coding
In this project, the team will develop a prototype of a web-based coding progression tool for high school students to practice coding from easy to successively harder levels. The prototype will provide graded practice exercises, solutions, and explanations for important coding tasks.
Federal funding program:
Contract number:
91990018C0034
Contract
Expanding Tyto Online: Earth & Space Science Quests & Sandbox for Middle School
In prior research and development, the developers created Tyto Online, an online multiplayer sandbox game where middle school students engage in quests to apply life science learning. This project will extend the game by developing a prototype for the Earth and Space science domain, with a prototype including quests for the Climate and Weather topic aligned to Next Generation Science Standards (NGSS).
Federal funding program:
Contract number:
91990018C0033
Contract
Graspable Math Activities
Through previous grant awards from IES, researchers developed Graspable Math, a tablet-based intervention where middle and high school students create and manipulate complex expressions for basic operations as well as equations and equations systems and inequalities.
Federal funding program:
Contract number:
91990018C0032
Contract
Innovative IEP Goal Creation: Equipping Special and General Educators
Through previous research and development, the team created a teacher platform that suggests research-based strategies for supporting students with special needs or targeted skill gaps. This project will develop a prototype of a dashboard for teachers to create, access, and track student's Individual Educational Plans (IEPs).
Federal funding program:
Contract number:
91990018C0031
Contract
Mix Libris
Through a previous grant award from the U.S. Department of Education, researchers developed Read for Success, an intervention designed to stem the summer slide among struggling readers. This project will develop a prototype of Mix Libris, an Augmented Reality (AR) enhanced mobile literacy platform designed to support and motivate grade 3 students in acquiring and improving literacy skills.
Federal funding program:
Contract number:
91990018C0030
Contract
Developmentally Appropriate Technology for Science Assessment in Early Elementary Grades
In this project, researchers will develop a prototype of Science Quest, a tool to assess the science skills and understanding for students in grades 1 to 3. The prototype will deliver psychometrically validated assessment items in a game-like format.
Federal funding program:
Contract number:
91990018C0029
Contract
CTE School-to-Work Mastery Learning
In previous research and development, the developers created Core-LX, a platform that hosts videos and resources for high school students to learn about educational topics and to gain skills in career and technical education (CTE). In this project, the developers will create a prototype of a dashboard with specific career-oriented pathways that integrate local opportunities for internships, apprenticeships, and in-school programs designed to foster work readiness.
Federal funding program:
Contract number:
91990018C0027
Contract
A More Perfect Union
In this project, the developers created a prototype of VOXPOP (formerly A More Perfect Union), a role-playing game for high school civics and history. The technology-facilitated intervention provides a library of simulations on a range of topics and historical moments with learning outcomes aligned to AP U.S. History Curriculum and the Common Core History Standards.
Federal funding program:
Contract number:
91990018C0026
Contract
Teacher Dashboard 2.0 for Learning Creative Computer Programming
In previous research and development, the developers created VidCode, a platform for students in grades 4 to 12 to learn computer science skills by using digital media assets (e.g., photos, audio, graphics) to create special effects in videos while learning about the code responsible for the action. In this project, the developers will create a prototype dashboard to provide teachers tools to manage student accounts, monitor student and class wide progress, and generate formative assessment ...
Federal funding program:
Contract number:
91990018C0025
Contract
Modernizing the Reading Roots Intervention
In previous research and development, researchers developed the Reading Roots, a non-technology delivered intervention for grade school that alternates teacher- delivered instruction with activities where children practice content and skills while working with a peer partner.
Federal funding program:
Contract number:
91990018C0024
Contract
Learning to Code with a Pretend Play Storytelling Model
In previous research and development, the developers created codeSpark, a game that employs a visual and block-based approach with puzzles to teach programming skills to children ages 5- to 9-years old. In this project, the developers created a prototype of a fantasy-based story to be integrated within the existing game. The pretend-play scenarios included characters, storylines, and incentives to further engage young children and make greater connections to learning goals.
Federal funding program:
Contract number:
91990018C0023
Contract
Real-Time Formative Assessment of NGSS Mathematics Practices for High School Physical Science
Through previous grant awards from IES and the National Science Foundation and an ED/IES SBIR award, researchers developed a virtual laboratory with performance-based simulations aligned to Next Generation Science Standards (NGSS) in physical, life, and earth science for middle school, as well as a dashboard to provide teachers real-time formative and summative assessment reports on students doing science inquiry.
Federal funding program:
Contract number:
91990018C0022
Contract
Enhancing Administrator Coaching of Classroom Teachers
In previous research and development, the team created LiveSchool, a technology for teachers to report student behavior in their class. In this project, the team will fully develop and test ClassCoach, a dashboard for administrators to track student behavior and to recommend resources teachers can use to address student behavioral needs in their classes. Over the past several years, schools have increased focus on identifying students who exhibit behavior challenges and in providing personne...
Federal funding program:
Contract number:
99190018C0014
Contract
Fate and Fortune: A Story-Based Algebra Simulator of High Seas Trade
This project team will fully develop and test Fate and Fortune, an online class-wide intervention where grade 8 students learn algebra within a story-based game. Research demonstrates that students who do not succeed in algebra are more likely to eventually drop out of high school. When students begin Algebra I, a lack of conceptually meaning and understanding can be further reinforced by curricula where math problems do not make sense in the context of their lives and interests.
Federal funding program:
Contract number:
91990018C0015
Contract
A Novel Platform for High-Quality Formative Assessment in Mathematics
The project team fully developed Woot Math Polls, a formative assessment dashboard that converts student math work into data-driven insights to inform teacher instruction and student learning in middle and high school algebra classrooms. Research has marked a decline in math achievement around the time students take algebra in middle school. Technological innovations that produce immediate information that teachers and students can use to facilitate dialogue and analysis of complex topics ...
Federal funding program:
Contract number:
91990018C0017
Contract
Multimodal Bilingual Platform and Formative Evaluation Dashboard for English Language Learners
In prior research and development, the project team developed Storyworld, a web-based activity with mini-games to support English Learners (EL) in language acquisition. In this project, the team will fully develop and test a formative assessment dashboard that provides teachers with insights into EL student's progress as they use Storyworld. ELs are the fastest-growing student population in U.S. schools, with reports showing that nearly 1 in 10 public school students are ELs and approximatel...
Federal funding program:
Contract number:
91990018C0018
Contract
CloudLab Software for Hands-On Science Learning
During this project, the team fully developed and tested PocketLab Notebook (formerly CloudLab), a web-based dashboard to present scientific data captured by sensors during experiments. The Next Generation Science Standards (NGSS) emphasize that students should have actual experience doing science and engineering so that students can apply learning to the real world. However, students often have difficulty collecting, measuring, and applying data from inquiry activities to furthering their i...
Federal funding program:
Contract number:
99190018C0016
Contract
Mission US: TimeSnap
This project team will fully develop and test Mission US TimeSnap, a game integrated within a Virtual Reality (VR) headset. This VR environment will provide an immersive exploration and analysis of events in U.S. history. In the most recent National Assessment of Educational Progress, only 17% of grade 8 students performed at or above the proficient level in U.S. history. The discipline of history goes beyond knowing what happened in the past; students must investigate why significant events...
Federal funding program:
Contract number:
99190018C0013
Grant
Developing Electronic-Books to Build Elementary Students' Word Knowledge, Comprehension Monitoring, and Reading Comprehension
In this project, researchers will develop and test a series of digital books that embed strategies to improve word knowledge, comprehension monitoring, metacognitive skills, and overall reading comprehension for students in grades 3 to 5. While Kindles, iBooks, tablets, and electronic-books have become ubiquitous and offer affordances and have strong potential to improve readers' understanding, little content has been developed specifically for educational settings and few technologies provi...
Federal funding program:
Award number:
R305A170163
Grant
Exploring Adaptive Cognitive and Affective Learning Support for Next Generation STEM Learning Games
The purpose of this project is to research how to design educational games that integrate assessment and learning to promote both STEM competency development and interest. Preparing students to succeed in the 21st century requires fresh thinking on how to cultivate STEM-related interest and competencies. A potential path to meeting these goals involves using STEM learning games to engage students and enhance learning, while seamlessly assessing STEM competencies. Identifying the features mak...
Federal funding program:
Award number:
R305A170376
Grant
Early Language Comprehension Individualized Instruction (ELCII)
In this project, researchers will develop the automated, interactive, cloud-based, instructional software, Early Language Comprehension Individualized Instruction (ELCII), meant to improve reading comprehension of kindergarten students by focusing on teaching students how to make inferences when they read. Many elementary school students are not able to understand the overall meaning of text or to make simple inferences about what is happening in the text. One possible response to this educa...
Federal funding program:
Award number:
R305A170242
Grant
Identifying Malleable Factors in Blended Learning Environments Using Automated Detectors of Engagement
The purpose of this project is to use data-mining and machine learning methods to explore the relationship between affective and behavioral engagement with measures of student learning within an online adaptive mathematics learning system. Adaptive learning programs for students generate rich data, offering an important opportunity to identify when students are not learning productively and which system features and implementation factors may be most strongly related to productive learning s...
Federal funding program:
Award number:
R305A170167
Grant
Evaluating the Effectiveness of ASSISTments for Improving Math Achievement
This purpose of this project is to evaluate the effectiveness of a promising web-based adaptive mathematics tutoring and homework program. The study will contribute to an area where there is limited rigorous evidence in support of online programs that improve student outcomes in science, technology, engineering, and mathematics.
Federal funding program:
Award number:
R305A170243
Grant
Refinement of GlobalEd2 and Testing New Intervention Impact
GlobalEd2 (GE2) is a set of online, problem-based learning (PBL) simulations for middle school students that focus on the multidisciplinary nature of social studies as an expanded curricular space for students to learn and apply scientific literacies and concepts in an international context. The intervention was developed and evaluated through two previous grants. While data indicate the efficacy of GE2 compared to normal educational practice, data also suggest the need for additional refine...
Federal funding program:
Award number:
R305A170558
Contract
Development of an Online, Multi-Challenge Platform for K-12 Students
This project team developed and tested an open online platform that posts student-led engineering project challenges for Kindergarten to grade 12 classrooms. Research demonstrates that improved attitudes towards engineering in elementary and middle school are imperative to increase the pursuit of STEM degrees and careers. This project addressed a shortage of tools and curricula in K-12 engineering today, in order to meet the learning objectives new the Next Generation Science Standards and t...
Federal funding program:
Contract number:
EDIES17C0033
Contract
Improving Administrators' Education Technology Discovery and Selection
This project team will fully develop and test Concierge, an online platform for school administrators to identify, select, and evaluate education technology products used for school improvement. The platform addresses the critical challenge faced by administrators of finding educational technology products that best address school needs.
Federal funding program:
Contract number:
EDIES17C0031
Contract
AlphaBear 2
This project team will fully develop and test AlphaBear 2, a vocabulary learning game for grade 4 to 7 students. Vocabulary is a prerequisite for academic success, as it is linked to stronger performance across academic subjects and improved reading comprehension. It is more difficult for students to participate in educational activities without understanding the key vocabulary associated with that activity. While the importance of vocabulary is well documented, students often need opportuni...
Federal funding program:
Contract number:
EDIES17C0036
Contract
HoloLAB Champions: A Immersive Reality Chemistry Game
This project team will fully develop and test HoloLAB Champions, a virtual environment integrated within a Virtual Reality (VR) headset for an immersive exploration of a chemistry lab. While chemistry labs offer the benefits of hands-on experimentation to help students learn abstract concepts, they are costly to maintain, supervise, and pose safety risks. Virtual chemistry labs for computers and tablets allow students to explore chemistry safely with unlimited resources, and provide immedia...
Federal funding program:
Contract number:
EDIES17C0035
Contract
Moby.Read: Automated Basic Reading Assessment
The team fully developed and tested Moby.Read, a tablet-based oral reading fluency assessment. Reading out loud is a foundational skill for students in grades 1 to 5 and is included in state learning standards. In early grades, oral reading fluency assessments are often used to place students, monitor progress, and guide teaching. However, traditional oral reading fluency assessment is time-intensive for teachers, and the assessments typically include several sources of uncontrolled variance...
Federal funding program:
Contract number:
EDIES17C0030
Contract
Cyberchase Fractions Quest
This project team will fully develop and test Cyberchase Fractions Quest, a web-based mathematics game for students in grade 3 and 4. Research shows that inadequate understanding of fractions can persist from early grades through higher education, and that success in fractions predicts future success in mathematics and other STEM subjects.
Federal funding program:
Contract number:
EDIES17C0032
Contract
Design Environment for Educator-Student Collaboration Allowing Real-Time Engineering-centric, STEM (DESCARTES) Exploration in Middle Grades
This project team will fully develop and test DESCARTES, a game-based simulation platform paired with a 3-dimensional (3D) printer to support grades 4 to 7 classrooms in design-to-build engineering projects. Research demonstrates that students who express interest in STEM in middle school are more likely to pursue STEM-based degrees and careers later in life compared to students who do not express interest. While the Next Generation Science Standards (NGSS) increase emphasis on the "E" in ...
Federal funding program:
Contract number:
EDIES17C0034
Contract
A Collaborative Interface for Teacher-Student Interaction in Virtual Environments
In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water.
Federal funding program:
Contract number:
EDIES17C0039
Contract
Toddler App and Cane System: An Innovative Program for Teaching Orientation and Mobility to Toddlers with Vision Impairment
With this Phase I funding, the project team will develop and test a prototype of the Toddler App and Cane which is intended to improve functional and adaptive school readiness skills for toddlers with visual impairments.
Federal funding program:
Contract number:
EDIES17C0041
Contract
Fate and Fortune: A Story-Based Algebra Simulator of High Seas Trade
With this Phase I funding, the project team will develop and test a prototype of Fate and Fortune, a simulated learning environment aligned for grade 8 algebra. The prototype will include story-based adventure set in the era of the spice trade of the 1600s. In the multi-player game, the class of students must apply algebraic equations to advance and learn academic content.
Federal funding program:
Contract number:
EDIES17C0040
Contract
CloudLab: Software Development for Hands-On Science Learning
Prior to receiving this Phase I award, the project team developed PocketLab, a set of web-based hands-on science simulations for middle school classrooms. With this Phase I funding, the team developed and tested a prototype of CloudLab, a classroom management platform to extend the functionality of PocketLab.
Federal funding program:
Contract number:
EDIES17C0042
Contract
StoryWorld: Formative Evaluation Dashboard for English Language Learners
the team will develop and test a prototype of a web-based dashboard that provides EL teachers real-time reports on children's progress in areas including for vocabulary, comprehension, fluency, and proficiency.
Federal funding program:
Contract number:
EDIES17C00045
Contract
Determining Students' Academic Engagement while Completing Learning Activities and Assessments
With this Phase I funding, the project team will develop and test a prototype of D-TECH, a system to determine students' level of academic engagement while completing computer-based learning activities and assessments. The prototype will integrate within existing third party computer-based programs (e.g., online courseware, educational games, simulations, intelligent tutors) and will consist of a behind-the-scenes machine algorithm that mines and analyzes student log data.
Federal funding program:
Contract number:
EDIES17C0046
Contract
The First Intelligent Wearable Device to Enhance Student Attention Through Personalized Self-Monitoring and Reinforcement
With this Phase I funding, the project team will develop and test a prototype of a hardware and web-based social and behavioral intervention to improve self-regulation (SR) of students in grades 3 to 5. The prototype will include a wearable wristband that gently vibrates from time to time during the school day to prompt students to indicate their level of SR (e.g. level of focus, attention, self-control).
Federal funding program:
Contract number:
EDIES17C0047
Contract
A Novel Platform for High-Quality Formative Assessment in Mathematics
In prior research and development, the project team developed Woot Math, a web- and app-based mathematics intervention for algebra. With this Phase I funding, the team developed and tested a prototype of Woot Math Polls, an interactive formative assessment platform to facilitate teachers' real-time decision-making while students use Woot Math in the classroom.
Federal funding program:
Contract number:
EDIES17C0048
Contract
Mission US: TimeSnap
In prior research and development (in part supported by a 2014 ED/IES SBIR award), the project team developed Mission U.S., a series of web- and app-based games for topics in U.S. history. With this Phase I funding, the team will extend Mission U.S. by developing and testing a prototype of a virtual reality (VR) platform to immerse students in transformational moments in U.S history and to guide document-based investigations.
Federal funding program:
Contract number:
EDIES17C0044
Contract
Interactive Administrator Dashboard for Improving School-Wide Behavior Supports
In prior research and development, the project team developed LiveSchool, an online platform to track student behavior. With this Phase I funding, the team will develop and test a prototype of an administrator dashboard. The dashboard will generate reports on individual student behavior patterns across classes and on the prevalence of behavioral issues across different teachers.
Federal funding program:
Contract number:
EDIES17C0038
Grant
Response-to-Text Tasks to Assess Students' Use of Evidence and Organization in Writing: Using Natural Language Processing for Scoring Writing and Providing Feedback At-Scale
Researchers for this project will develop and validate an automated assessment of students' analytic writing skills in response to reading text. During prior work the researchers studied an assessment of students' analytic writing to understand progress toward outcomes in the English Language Arts Common Core State Standards, and to understand effective writing instruction by teachers. The researchers focused on response-to-text assessment because: it is an essential skill for secondary and ...
Federal funding program:
Award number:
R305A160245
Grant
Uno, Dos, Tres, Listos! Monitoring Kindergarten Readiness Bilingually
Researchers in this project are developing and validating a classroom-based, bilingual (Spanish/English) adaptive assessment of children's readiness for knowledge and skills aligned to Early Learning and Development Standards. Due to varying experiences with how children learn a second language in and outside of the home, English learners often present a range of linguistic profiles. These children's academic achievement may be slowed as they are simultaneously developing language and skills...
Federal funding program:
Award number:
R305A160402
Grant
The Scale Up of Promoting Adolescents Comprehension of Text
The purpose of this project is to test the effectiveness of the Promoting Acceleration of Comprehension and Content through Text (PACT) intervention, which has been shown to have efficacy in improving middle school students' content-area reading comprehension. Researchers have found that a significant number of adolescents and young adults do not understand complex text, which in turn negatively impacts their ability to succeed in school, attend college, and be successful in the workplace. I...
Federal funding program:
Award number:
R305A160026
Contract
Advancing Technology to Prevent School Violence
With this Phase I funding, the project team will develop and test a prototype of a game-based application, Keeping It Real, to promote healthy relationships and prevent sexual misconduct among high school students. The prototype will include a game-based storytelling structure with branching narrative where students' choices determine how the story unfolds, a component to promote individual and group level discussion in the classroom, and a teacher implementation guide.
Federal funding program:
Contract number:
EDIES17C0043
Contract
Recognizing How Teachers Identify and Support Students Needing Help During Inquiry
In this project, the team fully developed and tested Inq-Blotter, an online alerting dashboard for teachers to formatively assess and track progress as students engage in virtual laboratory experiments. Science educators and researchers agree that integrating authentic inquiry practices with science content knowledge promotes students deeper understanding of science, and helps them learn critical thinking skills necessary for tomorrows jobs. Further, as more schools adopt the Next Generation...
Federal funding program:
Contract number:
EDIES16C0014
Contract
Teachley Connect: A Game-Based Formative Assessment Platform for K–5 Mathematics
This project team will fully develop and test Teachley Connect, a platform that syncs a variety of third-party math games to give elementary schools formative assessment data and intervention support. Mobile math games provide opportunities for students to access educationally-meaningful content in and out of the classroom and to supplement instruction. There are a number of examples of math apps that show promise for supporting and assessing student learning in different areas of mathematic...
Federal funding program:
Contract number:
EDIES16C0013
Contract
A Comprehensive Tool for Supporting Social and Emotional Learning Instruction for Students with High-Functioning Autism Spectrum Disorder
This project team will fully develop and test IvyScip, an online platform to support special education teachers and practitioners in formatively assessing, providing instruction, and tracking the social and emotional learning of elementary school students with High-Functioning Autism Spectrum Disorder (HF-ASD). Research demonstrates that social and emotional learning instruction can play a significant role in the academic success of students with HF-ASD, almost all of whom demonstrate social...
Federal funding program:
Contract number:
EDIES16C0015
Contract
StepWise Virtual Tutor for Algebra I
The team will fully develop and test the StepWise Virtual Tutor for Algebra I, an online artificial intelligence tutor designed to provide real-time assessments and personalized tutoring for middle and high school students. As a required course, algebra represents a shift from tangible numeric operations to more abstract concepts and thus is an important gatekeeper to academic success in STEM in high school and beyond.
Federal funding program:
Contract number:
EDIES16C0011
Contract
Game-Based Learning and Assessment Computer Applications with Direct Representations of Mathematics
The team will fully develop and test three puzzle-based math games that adaptively assess and support student learning in middle school classrooms. A principle objective of middle school math is to prepare students for more complicated and advanced STEM topics, providing the foundation for a wide variety of college majors and careers. Students who struggle in math in grade 5 and 6 are more likely to show deficits as coursework turns to topics in algebra. However, in many classrooms, commonly...
Federal funding program:
Contract number:
EDIES16C0012
Contract
AlphaBear
In prior research and development, the team developed AlphaBear, a mobile gaming app where students are challenged to spell words which are then used to create humorous sentences. This project will develop and test a prototype for use specifically by English Learners.
Federal funding program:
Contract number:
EDIES16C0007
Contract
SuperChem VR: The Immersive Reality Chemistry Game
This project team will develop and test a prototype of SuperChem VR, a game to support high school students' basic chemistry learning. The prototype will include a set of web-based laboratory modules which will be integrated within a virtual reality headset to allow for a 360-degree visual exploration of the environment.
Federal funding program:
Contract number:
EDIES16C0009
Contract
Improving Middle School STEAM through Citizen Science within a Digital Learning Platform
This project team will develop and test a prototype of Planet 3, a multi-media online platform to apply real world problems (e.g., pollution, overpopulation) to middle school earth and life science learning. The prototype will include videos, simulations, and games to allow opportunities for students to explore problem sets, collect and analyze data, and draw conclusions.
Federal funding program:
Contract number:
EDIES16C0008
Contract
Design Environment for Educator-Student Collaboration Allowing Real-Time Engineering-centric, STEM (DESCARTES) Exploration in Middle Grades
This project team will develop and test a prototype of Descartes, an online game and simulation platform for design-to-build engineering projects for students in grades 4 to 7. The prototype will include a virtual workspace for students to create and test models.
Federal funding program:
Contract number:
EDIES16C0010
Contract
Engaging Spanish-English Preschool Teachers to Make Data-Based Decisions in Authentic Settings
This project team will develop and test a prototype app of a screening assessment for children who are Spanish-English Dual Language Learners (SE-DLL) in early education. The prototype will provide formative assessment reports to teachers to guide their decision-making, and will include a series of videos to increase knowledge on core competencies of supporting SE-DLL children.
Federal funding program:
Contract number:
EDIES16C0003
Contract
Development of an Online, Multi-Challenge Platform that can Host Multiple K-12 Engineering Design Challenge Competitions Simultaneously
The project team developed and tested a prototype of an online platform to facilitate engineering project challenges within K–12 classrooms across many schools.
Federal funding program:
Contract number:
EDIES16C0002
Contract
Cyberchase Fractions Quest
In prior research and development, the project team and partners developed Cyberchase, a multimedia story-based series for students to practice and learn math. Researchers will develop and test a prototype of a mobile app-based fractions game to be integrated within the multimedia series.
Federal funding program:
Contract number:
EDIES16C0005
Contract
EdSurge Concierge: Improving Product Discovery Process
In prior research and development, the team and their partners developed EdSurge Concierge, an online platform to facilitate school improvement. With this Phase I funding, the project team will develop and test a next prototype of the platform with improved capability to generate information administrators need to make decisions on selecting technology tools to drive school improvement.
Federal funding program:
Contract number:
EDIES16C0006
Contract
Automated Basic Reading Assessment
Through a 2014 contract from the NAEP program at the National Center for Education Statistics and during Phase I (completed in 2016), the team developed a prototype of Moby.Read, a tablet-based app where grade school students read a passage aloud and the speech-recognition software generates an assessment of oral-reading fluency in real-time.
Federal funding program:
Contract number:
EDIES16C0004
Grant
Read It Again—Mobile: Technology-Supported Language & Literacy Intervention for Preschoolers At-Risk
The purpose of this project is to develop a mobile version of an efficacious early language and literacy intervention called Read It Again-PreK! (Efficacy of Read It Again! In Rural Preschool Settings), to improve preschoolers' language and literacy skills. Children's early language and literacy skills are predictive of later reading comprehension and long-term academic achievement. In addition, the quality of language and literacy instruction and teachers' effective implementation of curric...
Federal funding program:
Award number:
R305A150274
Grant
Digital Scaffolding for English Language Arts
In this project, researchers will examine the efficacy of Visual Syntactic Text Formatting (VSTF), a technology for reformatting text to make it easier to understand, on 7th and 8th grade students' reading and writing outcomes. Students are expected to read and understand more and more complex texts as they get older, and many of these texts are complicated both in their language and their structure. One way to help students better understand the complex text they read is to adjust the print...
Federal funding program:
Award number:
R305A150429
Contract
Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem Solving
This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment of Educational Progress, students in the United States ranked 17th in science among the world's most developed countries, and over a third of eighth-graders scored below basic level, the lowest performance level. The Framework for 21st Century ...
Federal funding program:
Contract number:
EDIES15C0028
Contract
A Game-Based Intervention to Promote Executive Function and Reasoning in Early Learning
This project will develop and test Kiko's Thinking Time, a series of game apps designed to strengthen children's cognitive skills related to executive functioning and reasoning. A principle objective of preschool is to prepare children for later success in school. Most programs focus on activities to support children's social and emotional development, and to strengthen pre-reading and mathematics competencies. Fewer programs explicitly focus on fostering children's executive function and re...
Federal funding program:
Contract number:
EDIES15C0022
Contract
Happy Atoms
This project team developed and tested Happy Atoms, a physical modeling set and an interactive iPad app for use in high school chemistry classrooms. Happy Atoms is designed to facilitate student learning of atomic modeling, a difficult topic for chemistry high school students to master. Standard instructional practice in this area typically includes teachers using slides, static ball and stick models, or computer-simulation software to present diagrams on a whiteboard. However, these methods...
Federal funding program:
Contract number:
EDIES15C0025
Contract
Building Zaption's Ecosystem to Support Video Learning at Scale
This project team will develop and test Zaption, a mobile and desktop platform designed to support educators in effectively and efficiently utilizing video (e.g., from YouTube, Vimeo, or their own desktop) as an interactive teaching and learning object. Personalized learning devices (e.g., smartphones, tablets) populated with video content provide opportunities for students to access educationally-meaningful content anywhere and anytime. Yet, video has yet to realize its potential as a learn...
Federal funding program:
Contract number:
EDIES15C0029
Contract
The Iowa Assessment of Skills and Knowledge for Automatic Word Recognition and Decoding (iASK)
This project team will develop and test iASK, an app intended to assess and support increased word recognition among middle school students who struggle to read. The 2013 National Assessment of Education Progress reported that 66% of middle school students scored below proficient in reading, and 22% scored below basic, the lowest performance level. Students who struggle to read often have deficits in word recognition, which, in turn, inhibits comprehension. In general, students who have word...
Federal funding program:
Contract number:
EDIES15C0023
Contract
Lingo Jingo: Expanding Supports for Teaching and Learning of English Language Learners
In this project the research team will develop and test a web-based platform, Lingo Jingo, designed to support educators in efficiently and effectively generating customized plans and materials to support the needs of K-12 English language learners. In 2012 in the United States, 4.4 million or approximately 9% of all K-12 students were classified as English language learners (ELLs). ELLs are a diverse group, who come to school with a wide variety of cultural backgrounds, skills, and levels ...
Federal funding program:
Contract number:
EDIES15C0024
Contract
Enhancing Augmentative and Alternative Communication Speed and Accuracy
This project team will develop and test an app, Speak Agent AAC, intended to increase communication rates and provide individualized supports to students with speech disabilities who use assistive technology to communicate. Among school-aged children with speech communication disabilities, students with Autism Spectrum Disorder are most frequently affected, as are students with cerebral palsy and apraxia.
Federal funding program:
Contract number:
EDIES15C0027
Contract
Tutoring With The Lightning Squad: Integrating Technology, Peers, and Home for Reading Success
In this project, the team developed and tested the promise of a multimedia platform, The Lightning Squad, to guide teachers in providing tutoring sessions to small groups of struggling readers. Grade 3 students who read below grade level are more likely to drop out of high school than peers who read at grade level. Because of the importance of early reading, it is critical for elementary schools to offer strong interventions along with additional supports for struggling students. Small group...
Federal funding program:
Contract number:
EDIES15C0026
Contract
ThinkZone: A Research-Driven Gaming Portal for Transforming K-8 Teaching and Learning Practices
The project team is developing and testing a prototype of Thinkzone, a blended learning portal intended for Kindergarten through Grade 8 teachers to host existing education learning games across core subject areas. The prototype will host games, and include a learning system to train educators to integrate games to replace or supplement instructional practice. In the Phase I pilot study will include 10 teachers and 200 students.
Federal funding program:
Contract number:
EDIES15C0021
Contract
Computer Science Curriculum for First Grade Students Using a Robot Games Platform
The project team is developing and testing a prototype of a computer science game-based intervention intended for Grade 1 students. The prototype will include physical robots that will be designed and controlled on a game board by students through a blue-tooth enabled smartphone app. The product will include teacher resources and suggestions to facilitate classroom integration.
Federal funding program:
Contract number:
EDIES15C0010
Contract
Authoring Tools for High Quality Formative Assessments for Classroom Testing
The project team is developing and testing a prototype of PiGames, intended to be a game-based formative assessment system for physics. The prototype will include a curated collection of pre-existing assessments, authoring tools to create new assessments, a dashboard with progress monitoring, and teacher implementation support.
Federal funding program:
Contract number:
EDIES15C0017
Contract
S4: A Game-Based 4th Grade Math Curriculum
Through a prior project, Sokikom developed a suite of games to replace or supplement Grade school math topics. In this project, the team will develop and test a prototype of Sokikom for Teachers (S4), a platform to host the math games for teacher-led direct instruction for Grade 4 math standards.
Federal funding program:
Contract number:
EDIES15C0011
Contract
Mobile Learning and Assessment-Game Based Apps with Direct Representation of Mathematics
In prior research and development, the team developed WuzzitTrouble, an iPhone and iPad gaming app where players solve problems using number sense mathematical strategies. This project will develop and test a prototype of an adaptive engine for this game, intended to tailor gameplay to the skill levels of individual students and to provide support (or scaffold learning) for students with weaker skills. The Phase I pilot will involve six Grade 6 classrooms and 100 students.
Federal funding program:
Contract number:
EDIES15C0014
Contract
Interactive Exploration of Real World Math
In prior research and development, the team developed the Mathalicious intervention for middle and high school students to improve mathematical thinking. Each Mathalicious lesson revolves around applying a real world example to learn math (e.g., Is college worth the cost).
Federal funding program:
Contract number:
EDIES15C0012
Contract
StepWise Virtual Tutor for Common Core Algebra I
This project team will develop and test a prototype of the StepWise Virtual Tutor, designed to be an artificial intelligence software tutoring program for Algebra I students. The tutor will track students as they answer questions, catch algebraic and arithmetic errors, provides hints, and aggregate reports in an instructor dashboard.
Federal funding program:
Contract number:
EDIES15C0015
Contract
Just-In-Time Contextualized Reading Assistant for ESL Students
This project team will develop and test a prototype of the ESL Reading Assistant, intended to strengthen reading and listening skills of English as Second Language students. The web-based prototype will help students understand complex words and passages while reading. Based on user feedback, the product will adapt to provide personalized just-in-time supplemental information.
Federal funding program:
Contract number:
EDIES15C0019
Contract
Emotion Explorer: An Integrated Online and Mobile Emotion Literacy Program for Early Elementary School Students and Educators
This project team will develop and test a prototype of Emotion Explorer, a web-based program intended for kindergarten to Grade 2 students to create interactive storybooks to strengthen emotional literacy. Using the prototype, students will read and listen to storybooks focused on emotional literacy topics (i.e., emotion recognition, labeling, understanding, expression, regulation), after which they will design and publish their own storybook.
Federal funding program:
Contract number:
EDIES15C0013
Contract
LifeSim
This project team will develop and test a prototype of LifeSim, intended to be a financial literacy game app for high school students to strengthen mathematical skills and practical life knowledge. In the game, high school students will manage hypothetical investment funds and be challenged to understand compounded interest and debt. The app will include materials for math teachers to integrate the game within instructional practice.
Federal funding program:
Contract number:
EDIES15C0016
Contract
Inq-Blotter: Revolutionizing How Teachers Identify and Support Students Needing Help During Inquiry
In other IES funded research and development, the team built a series of virtual physics labs to assess middle school student's science inquiry practice and understanding. In this Phase 1 project, the team developed and tested a prototype of Inq-Blotter, a web-based platform to provide teachers immediate feedback on student progress while using the labs.
Federal funding program:
Contract number:
EDIES15C0018
Contract
Teachley Analytics Library: A Collection of Educational Apps Personalizing Gameplay and Reporting Insights
This project team is developing and testing a prototype of the Teachley Analytics Library, a platform intended to host third party-developed mathematics game apps for students in kindergarten through Grade 8. The prototype will include a dashboard to host games and generate formative assessment data to inform teacher instruction.
Federal funding program:
Contract number:
EDIES15C0020
Contract
A Comprehensive Tool Supporting Social and Emotional Learning Instruction for Students with High-Functioning Autism Spectrum Disorder
This project team is developing and testing a prototype of the Ivymount Social Readiness System, a mobile app designed for practitioners to assess the social and emotional strengths and deficits of kindergarten through Grade 6 students with high-functioning Autism Spectrum Disorders (HF-ASD). The prototype app will include an assessment rubric and professional development resources to facilitate implementation.
Federal funding program:
Contract number:
EDIES15C0009
Contract
Expanding Supports for Data-Driven Language Instruction
The project team will strengthen the functionality of Lingo Jingo, an on-line foreign language teaching and learning website, by adding lesson development capabilities, management tools, analytic capabilities, and activities aligned with commonly used language textbooks. The product will be used by middle and high school teachers to develop or modify classroom instruction, assign lessons, and provide diagnostic information about student learning.
Federal funding program:
Contract number:
EDIES14C0051
Contract
A Game-Based Intervention to Promote Executive Function and Reasoning in Early Learning
The project team is developing a prototype of Thinking Time, a tablet-based app and game for early learners (ages 3- to 6-years-old) that provides cognitive training games based on neuropsychological research. Game play will be self-guided and adaptive, and will support the development of working memory, attention and impulse control, and flexibility. The goal is to promote academic readiness by scaffolding cognitive skills during the early years of heightened brain plasticity.
Federal funding program:
Contract number:
EDIES14C0047
Contract
Enhancing Augmentative and Alternative Communication Rates in pre-K Through 6
The project team is developing a prototype of a tool for touch-screen mobile devices to support students in pre-kindergarten to grade 6 who have special communication needs. The product will include artificial intelligence software that will adapt the prompts and cues to the needs of individual students.
Federal funding program:
Contract number:
EDIES14C0043
Contract
Zaption Mobile: Develop and Testing a Mobile App for Video Learning
The project team is developing a prototype of a mobile platform, Zaption, to support teachers in using video clips to enrich learning. The product's user-interface will allow teachers to easily add annotations to videos, make short video clips that align to topics, and enhance videos with time-linked elements and assessments that appear at the top of each video.
Federal funding program:
Contract number:
EDIES14C0049
Contract
Socrative Learning Network
The project team is developing a prototype of the Socrative Learning Network, a website for teachers to share information to guide instructional practice. The website will support Socrative's existing 600,000 registered teachers in creating, sharing, searching, and filtering assessments by content, grade, or user, with a mechanism for commenting on and editing questions.
Federal funding program:
Contract number:
EDIES14C0048
Contract
Automated, Personalized Formative Feedback for Student Writing with the LightSide Revision Assistant
The project team is developing a prototype of the LightSide Revision Assistant, a web-based writing program for students in grades 6 to 8. The product will include an interface where students write essays and receive instant and automatic feedback, including in-line comments. Feedback will support students using an iterative revision and reflection process when writing, in contrast with existing tools, which only emphasize grammar checking and surface-level edits.
Federal funding program:
Contract number:
EDIES14C0045
Contract
Engaging Students in STEM: International Social Collaborative Exchange Network for Education: iSCENE
The project team is developing a prototype of iSCENE, a website to increase the use of project-based learning through data exchange, resource sharing, and real-time communication. The virtual learning environment will support increased student engagement and motivation in STEM with a goal to increase workforce readiness. The prototype will include a series of project-based learning modules for middle school science classrooms, as well as materials to support implementation.
Federal funding program:
Contract number:
EDIES14C0052
Contract
The eSparkBeat: A Pulse on the Modern Classroom
eSpark is a website that provides teachers curated playlists of tablet-based apps, videos, and assessments tailored to students' individualized learning needs. In this project, the research team is developing a prototype of eSparkBeat, a dynamic dashboard to provide teachers useful content and resources tailored to particular classroom foci to improve instruction. The intended users of eSpark will be K-8 teachers. The prototype will include resources to support implementation.
Federal funding program:
Contract number:
EDIES14C0050
Contract
Eco: An Online Virtual World for Secondary School Environmental Literacy and Collaborative Problem Solving
The project team is developing a prototype of Eco, a multi-player game to prepare high school students to be environmentally literate citizens with 21st century skills. To play the game, students will enter a shared online world featuring a simulated ecosystem of plants and animals.
Federal funding program:
Contract number:
EDIES14C0044
Contract
Happy Atoms
In this project, the team developed a prototype of Happy Atoms, a game to support middle school students in learning about the composition of molecules. Happy Atoms includes physical manipulative balls with embedded magnets wirelessly connected to a tablet application (app) to recognize whether or not the created molecule exists and explain why or why not. The app also includes teacher resources including instructional videos and curriculum suggestions in order to better integrate the use of...
Federal funding program:
Contract number:
EDIES14C0041
Contract
The Iowa Assessment of Skills and Knowledge for Automatic Word Recognition and Decoding (iASK)
The project team is developing a prototype of an online word recognition assessment program for middle school students who are struggling readers. The assessment will address a variety of literacy skills including decoding, fluency, and word recognition. The product will generate formative assessment profiles of individual students for teachers to provide targeted instruction.
Federal funding program:
Contract number:
EDIES14C0042
Contract
Technology-enhanced Tutoring: Linking School and Home to Help Struggling Readers
The project team developed a prototype of Lightning Squad: Powered-Up Reading with Teams, a multimedia tutoring tool that was used by paraprofessionals working with up to six 1st to 3rd grade students who need extra support in reading.
Federal funding program:
Contract number:
EDIES14C0046
Contract
Commercializing the Effective K-3 Assessment to Instruction (A2i) Intervention to Reduce Cost and to Scale Access to the Benefit of More Students
Students who fail to achieve proficient levels of literacy are at increased risk for grade retention, referral to special education, and dropping out of high school. The kindergarten through 3rd grade years are particularly important for students to gain a strong foundation in reading as those who continue to struggle with reading after 3rd grade are significantly less likely to achieve reading proficiency. The Assessment-to-instruction, or A2i, is an existing technology tool that supports i...
Federal funding program:
Contract number:
EDIES14C0026
Contract
S3: A Game-based 3rd Grade Math Curriculum
Children who do not learn foundational mathematical concepts during elementary school generally get further behind in math as their math deficiencies compound over time. Through a prior IES SBIR Fast-Track award, the project team developed a series of supplemental math games designed to provide elementary students with engaging, adaptive, and personalized or team-based learning opportunities. The current project will develop a digital dashboard to strengthen teacher's ability to integrate th...
Federal funding program:
Contract number:
EDIES14C0025
Contract
Access: Language Arts
Instruction in English language arts (ELA) for students with severe intellectual disabilities and autism can be challenging, as these students often do not have the skills to engage with text. In recent years, special education experts have proposed a comprehensive approach to supporting students with intellectual disabilities and autism in ELA, centered on strategies including word identification, vocabulary development, comprehension, fluency, writing, and research, and by providing opport...
Federal funding program:
Contract number:
EDIES14C0018
Contract
Mission US: An Interactive Solution for Middle School History Learning
In the most recent National Assessment of Educational Progress only 17% of 8th grade students performed at or above the proficient level in U.S. history. One way to engage students in learning history is to create history learning resources that are designed to be relevant and appealing to young people's interests and regular activities. Surveys find that almost all teenage boys and girls play digital games, and the majority of teens play daily. This project will leverage the potentia...
Federal funding program:
Contract number:
EDIES13C0027
Contract
World Explorador
The project team is developing a prototype of the World Explorador game to deliver a learning experience that promotes basic language and literacy skills of English Learners. The games will be available on handheld mobile devices and will provide short, interactive language-rich learning activities intended to provide practice in specific skills.
Federal funding program:
Contract number:
EDIES13C0040
Contract
Transmedia: Augmented Reality Game For Essential Transfer Of Science
The project team is developing a prototype of a web-based game utilizing the illustrations of chemical elements and science terms created by Simon Basher in his three books, The Periodic Table: Elements with Style!, Chemistry: Getting a Big Reaction!, and Physics: Why Matter Matters! The game will incorporate augmented reality (person-to-person gameplay with the support of the software) to teach grade 4 to 6 students science concepts, including an introduction to chemistry.
Federal funding program:
Contract number:
EDIES13C0037
Contract
Project Hi-Fi: Promoting High Fidelity Of Screening And Progress Monitoring Assessments
This project team is developing a prototype of software for a tablet computer to replace paper tests for teachers to assess the reading fluency of special education students in grade 5 and 6. The technology will provide: scoring and tracking assessments with a stop watch for appropriate timing of questions, upload of data generated from the assessment directly to a database, audio playback capability, and a backend service to verify scores or recommends changes.
Federal funding program:
Contract number:
EDIES13C0038
Contract
Virtual Research Assistant For Teachers
This project team is developing a prototype of a web-based data dashboard, the Virtual Research Assistant, for teachers to track student progress and success. The product will allow teachers to quickly and easily see if students are falling behind or are in need of interventions, and will include student reports and class-level data through threshold analyses, data mining and predictive analyses.
Federal funding program:
Contract number:
EDIES13C0036
Contract
Integrated System For Teaching And Assessing Online Information Research
The project team is developing a prototype of a web-based tool to guide students in grades 4 to 12 in doing research on the internet. The tool will support students in the areas of social studies and science in organizing information into concept maps, in vetting good versus bad sources of information, and in sharing research with peers and teachers. The tool will also support teachers in assessing student research.
Federal funding program:
Contract number:
EDIES13C0035
Contract
Science4Us: Game-Based K-2 STEM Education For Teachers And Students
The project team is developing a prototype of a web-based gaming intervention for students in kindergarten to grade 2 to learn standard-based concepts in science, technology, engineering, and math. The games will include engaging and interactive simulations, investigations, stories and videos, as well as individual pages that allow students to access their own set of digital scientific tools such as a notebook, a glossary, and animations.
Federal funding program:
Contract number:
EDIES13C0033
Contract
Dynamic Narrative Generation Software To Improve Social And Behavioral School Readiness Skills Needed For The Successful Transition To Grade School
The project team is developing a prototype of a web-based intervention for pre-kindergarten and kindergarten students to prepare for the transition to grade school. The product will support students as they create stories using a step-by-step scripted interactive process. The stories will focus on skills that are related to school readiness, such as self-regulation, positive behaviors with peers, positive classroom behaviors, and emerging independence.
Federal funding program:
Contract number:
EDIES13C0034
Contract
Web Fluid Math
The project team is developing a prototype of WebFluidMath, a software programto support students who are learning basic algebra principles. To use the Web FluidMath program, students will write math expressions and make drawings on the screen of apen-enabled tablet computer (e.g., iPad, Android, Microsoft Surface). The software will recognize the handwritten math formulae and generate solutions in the form of algebraic expressions, computations, graphs, and dynamic animations.
Federal funding program:
Contract number:
EDIES13C0032
Contract
Infowriter: A Student Feedback And Formative Assessment Environment For Writing Information And Explanatory Texts
In this project, the team developed a prototype of InfoWriter, a Web 2.0 concept mapping tool and writing environment to support students in writing informational and explanatory texts. The final product is intended for use in middle and high school English Language Arts classrooms, and others as appropriate, to supplement traditional writing assignments.
Federal funding program:
Contract number:
EDIES13C0039
Contract
Access: Language Arts
The project team is developing a prototype of an application (app) for a tablet computer called Access: Language Arts. The app will support middle school students with significant learning disabilities in meeting Common Core State Standards in English Language Arts. The intervention will be designed to supplement classroom lessons and will emphasize skills including vocabulary, communication, grammar, critical thinking, and writing.
Federal funding program:
Contract number:
EDIES13C0031
Contract
Readorium Rising Reader: Smart Nonfiction Comprehension Software For Students In Grades 3-5
The project team developed a prototype of the Readorium Rising Reader, a web-based game for students in grades 3 to 5 to strengthen reading comprehension of non-fiction science text. The game provided students with strategies to use as they construct meaning and decipher new content vocabulary. The game supplements classroom lessons and is aligned with the Common Core State Standards. Pilot research in Phase I demonstrated that the software prototype functioned as planned and t...
Federal funding program:
Contract number:
EDIES13C0030
Contract
SciSkillQuest: A Standards-Based Game to Develop Students' Scientific Skills, Academic Mindsets, and Learning Strategies in Science
The United States (U.S.) has traditionally produced the world's top research scientists and engineers, leading to breakthrough advances in science and technology. Despite the importance of STEM careers, many U.S. students are not graduating with strong STEM knowledge, skills or interests, and the percentage of students prepared for or pursuing STEM degrees or careers is declining. Research shows that the decreased interest in STEM typically begins in the middle school years, pose sign...
Federal funding program:
Contract number:
EDIES13C0028
Contract
Go Games Civics: Meeting Common Core Standards with Tablet-Enhanced Multiplayer Role Play Games
In today' classroom, teachers struggle to address Common Core Standards in civics and in areas such as critical listening, thinking, and collaboration skills. Conventionally, teachers have used role play games-such as mock trials, debates, and model legislatures-to address these topics. The problem is that, while sometimes effective, these activities are difficult for teachers to prepare, administer, and grade. As such, many teachers simply cannot or will not use these powerful learning tool...
Federal funding program:
Contract number:
EDIES13C0042
Contract
Teachley: Math Facts - Design And Development Of Intervention Software Promoting Single-Digit Operational Fluency
An estimated five to eight percent of elementary school students have some form of memory or cognitive deficit that inhibits learning basic math. Researchers have identified several areas where children with math learning difficulties struggle. These areas include a strong sense of number facts needed to quickly and accurately perform operations on single digit numbers, the use of strategies to solve problems which have not yet been memorized, an ability to figure out whether or not an answe...
Federal funding program:
Contract number:
EDIES13C0044
Contract
Numbershire II: Development Of A Second Grade Game-Based Integrated Learning System To Target Whole Numbers And Operations In Base Ten And Operations And Algebraic Thinking
There is concern about the low mathematics achievement scores among U.S. students, particularly those with or at risk for disabilities. Nearly half of all 4th graders identified with a disability performed at the Below Basic level on the 2011 National Assessment of Educational Progress. Mounting evidence shows that students who perform poorly in early grades are likely to continue to struggle through elementary school. Thus, early interventions designed to support and adapt to the needs of a...
Federal funding program:
Contract number:
EDIES13C0045
Contract
Handheld Technology For Speech Development In Students With Autism Spectrum Disorders
Autism spectrum disorders (ASD) are neurodevelopmental disabilities characterized by deficits in social competence, communication skills, and behaviors that are restricted and repetitive. ASD is one of the fastest growing disability categories in the country, with recent prevalence rates of 1 in 110 children. Since the first descriptions of speech in children on the Autism Spectrum Disorder, abnormal prosody has been identified as a core feature of the syndrome for individuals who speak. S...
Federal funding program:
Contract number:
EDIES13C0046
Contract
Hall Of Heroes: An Interactive Social Tutoring System To Improve And Measure Social Goals For Students In Preparation For Transition To Middle School
A growing body of research underscores the need to prepare students socially-as much as academically-to ensure a successful transition to middle school and foster subsequent academic success. Recognition of how social and academic functioning are intertwined has led to the inclusion of social goals in many Individualized Education Plans, Student Support Team strategies, and overall school improvement plans. However, student outcomes are often more modest than desired when social intervention...
Federal funding program:
Contract number:
EDIES13C0041
Contract
Empires: The First Socially-Networked Story-Based Math Game
: There is concern about a decline in mathematics achievement scores among U.S. students during the middle school years. For example, while 4th grade U.S. students rank 8th overall on an international mathematics comparison, by 10th grade U.S. student's drop significantly to 25th in the same comparison. Some researchers posit that much of this decline relates to how math is taught in the U.S. and with how students become less engaged as learners in middle school. The purpose of this project ...
Federal funding program:
Contract number:
EDIES13C0043
Contract
Dynamic E-Learning to Improve Postsecondary Transition Outcomes for Secondary Students with High Functioning Autism
Despite cognitive strengths, students with high functioning autism spectrum disorders (HF-ASD) pursue postsecondary learning at much lower rates than their typically developing peers. As a result, approximately 24% of students with HF-ASD-but without intellectual disability-report no regular educational or employment activities following high school. Further, when these intellectually capable students pursue college, they tend to drop out prematurely. Given that students with HF-ASD of...
Federal funding program:
Contract number:
EDIES13C0026
Grant
Perceptual Learning Technology in Mathematics Education: Efficacy and Replication
An important expertise in mathematics is the rapid pick-up of task-relevant patterns and structures. Yet such skills are seldom taught explicitly. Instruction usually emphasizes declarative knowledge and procedures that can be enacted. Indeed, instruction is commonly understood to require verbal explanation and discussion-whether it takes the form of teacher led lectures, reading assignments, small group discussion, or self-explanation. Similarly, procedural learning in mathematics generally...
Federal funding program:
Award number:
R305A120288
Contract
Numbershire II: Math Games for 2nd Graders with or at-Risk for LD
This project team is developing a prototype of Numbershire II, a web-based suite of mini math games for second graders with or at-risk for disabilities. The games will be set in the context of a fantasy-themed village and will adapt the level of difficulty based on individual student needs. Additionally, the project will support students in learning numbers and operations in base 10, operations, and algebraic thinking.
Federal funding program:
Contract number:
EDIES12C0045
Contract
Think Facts Math Game for Single Digit Operational Fluency
In this Phase 1 project, the researchers developed a prototype of a game to help students learn math. An estimated five to eight percent of elementary school students have some form of memory or cognitive deficit that inhibits learning basic math. Researchers have identified several areas where children with math learning difficulties struggle. These include a strong sense of number facts to quickly and accurately perform operations on single digit numbers, the use of strategies to solve p...
Federal funding program:
Contract number:
EDIES12C0046
Contract
PEAT Communication Scheduler for Autism
This project team is developing a prototype of the Planning Execution Assistant and Trainer (PEAT), an application (app) for mobile phones and tablets to provide cues and support to non-verbal students with ASD in special education settings. Students will carry and use iPhones at all times as part of this intervention, both in and out of school. PEAT will support students in achieving greater independence and self-reliance.
Federal funding program:
Contract number:
EDIES12C0047
Contract
App for Speech Development for Students with ASD
Autism Spectrum Disorders (ASDs) are severe neurodevelopmental disabilities characterized by deficits in social and communication skills and the presence of restrictive, repetitive behaviors. For the 80 percent of individuals with ASDs who speak, prosody—the rhythm, stress, and intonation of speech—is among the most noticeable and chronic impairments.
Federal funding program:
Contract number:
EDIES12C0043
Contract
GoCivics Mock Trial
Studies show that many American students do not possess basic knowledge of the America judicial branch of government, one of three pillars upon which democracy rests. This project team is developing a prototype of the GoCivics Mock Trial, a multiplayer, augmented reality, role-playing game for use on tablet devices. Through the game, middle school students will take on a role in a virtual mock trial.
Federal funding program:
Contract number:
EDIES12C0033
Contract
The American War Featuring Valley Sim
This project team is developing a prototype of The American War: Featuring Valley Sim, an e-textbook for college students that will integrate thematic content and role-playing, games, and simulations. The product will allow students to recreate and critique arguments and events during the civil war from the perspective of those who were alive during that period. The games will supplement classroom learning and support student outcomes in history.
Federal funding program:
Contract number:
EDIES12C0034
Contract
myEdna: Web 2.0 Teacher Personal Assistant
Research demonstrates that lesson planning can be a highly inefficient process for teachers. This project team is developing a prototype of MyEdna, a web-based personal assistant that provides elementary school teachers easy and fast ways to search, save, and share high quality on-line educational resources.
Federal funding program:
Contract number:
EDIES12C0035
Contract
Possible Worlds: Explorer Series
This project team is developing a prototype of a delivery platform to host four web-based interactive games to help students overcome scientific misconceptions in middle-grade science. At present, the games are compatible with the Nintendo DSi platform, and include classroom activities that include PowerPoint and print materials.
Federal funding program:
Contract number:
EDIES12C0040
Contract
Social Tutor for Supporting the Transition from Elementary to Middle School
A growing body of research underscores the need to prepare students socially—as well as academically—to ensure successful transition to middle school and foster subsequent academic success. This project team is developing a prototype of a series of web-based interactive games to help students practice and learn needed social skills to successfully transition from grade school to middle school.
Federal funding program:
Contract number:
EDIES12C0036
Contract
Ko's Journey: Empires
This project team is developing a prototype of a web-based pre-algebra math game for middle school students for use on tablet and personal computer platforms. The game, called Empires, will be story-based, strategic, and will enable peer-to-peer interactions. The games will be integrated within classroom practice.
Federal funding program:
Contract number:
EDIES12C0041
Contract
iCivics+: Games and Games-Based Assessments to Prepare Students for Better Citizenship
Democracy relies on informed and active participation of citizens. This project team is developing a prototype of a formative assessment component to be added to the GoCivics games, a tablet-based intervention through which middle school students engage in compelling learning activities and simulations to learn standards-based civics content. The formative assessment component will adjust the game play to students' levels of knowledge in real-time and provide feedback to teachers.
Federal funding program:
Contract number:
EDIES12C0024
Grant
Development of a Computerized Assessment of Executive Function for Preschool-Aged Children
Executive function (EF) is an umbrella term that refers to a wide range of cognitive abilities that together serve as a supervisory system important for planning, reasoning ability, and the integration of thought and action. EF plays a central role in children's development of self-regulation and social and cognitive competence. Evidence suggests that EF deficits may act as a "final common pathway" through which diverse disorders and risk factors affecting young children lead to learning dif...
Federal funding program:
Award number:
R324A120033
PI Meeting
2011 Principal Investigators Conference: September 7, 2011
The National Center for Education Research (NCER), in the U.S. Department of Education's Institute of Education Sciences (IES), sponsored a 1-day IES Principal Investigators (PI) Meeting on September 7, 2011. The PI meeting included grantees from various research grant topic areas and provided opportunities for focused discussions on topics of general interest for investigators as they complete project activities.
Sep 07, 2011
12:00AM - 11:59PM EDT
Grant
The Writing Pal: An Intelligent Tutoring System that Provides Interactive Writing Strategy Training
Writing well is an essential skill for success in school and beyond, but learning to write is a complex process that depends on changes in students' strategic behavior, knowledge about writing, and motivation. Substantial numbers of American students are not performing at or above proficient levels in writing. The purpose of this project is to develop an automated, intelligent writing tutor-The Writing Pal-that provides writing strategy instruction and writing skill development. The syste...
Federal funding program:
Award number:
R305A090623
Contract
The Social Shape Up System
Research demonstrates that prosocial behaviors (cooperating, helping, and sharing) in early grade school predict later academic achievement, whereas anti-social behaviors (verbally inappropriate, aggressive, uncooperative) predict poor achievement and deviance. Along with instructing students on the course content, teachers are responsible for guiding students in areas of socio-emotional development. This project will develop a classroom conduct system that includes a mechanism for teachers ...
Federal funding program:
Contract number:
EDIES11C0043
Contract
A Computer-based Social Intervention for Students with High Functioning ASD: Using Technology to Improve Special Education
Students with high-functioning autism spectrum disorders (HF-ASD) face unique challenges with social skills and social relationships, often experiencing heightened levels of social isolation and exclusion from social opportunities. Without intervention, these social difficulties can interfere significantly with students' ability to engage in and learn at school. However, few social interventions are available that are both evidence-based and feasible to implement in a school. Further, produc...
Federal funding program:
Contract number:
EDIES11C0033
Contract
Artificial Intelligence Software to Tutor Literary Braille to the Blind and Visually Impaired
Braille is the primary medium of written communication for persons who are blind. Prior research shows that Braille literacy strongly correlates with stronger reading habits and the pursuit of higher education, whereas Braille illiteracy negatively impacts students' academic performance and ability to navigate the everyday world. A recent report found that there has been a dramatic decline in Braille literacy since the 1960s and that in the last two decades the literacy rate among blind chil...
Federal funding program:
Contract number:
EDIES11C0034
Contract
Go Talk Phonics: Phonics for Individuals with Disabilities
Prior research demonstrates that younger students who are low- or non-verbal often have difficulty independently practicing skills that provide a foundation for early literacy. The proposed product will provide support to students who are low- or non-verbal to independently practice phonics skills associated with early literacy success.
Federal funding program:
Contract number:
EDIES11C0027
Contract
Project NumberShire: A Game-Based Integrated Learning and Assessment System to Target Whole Number Concepts
Prior research points to several features of technology-based math games that may be important for supporting the learning needs of students with or at-risk for disabilities. These include games that engage students in highly motivating narratives, provide focused foundational knowledge and scaffolding of learning whole numbers concepts, and provide performance monitoring capabilities. This project will develop an integrated learning and assessment gaming system to assess and teach whole num...
Federal funding program:
Contract number:
EDIES11C0026
Contract
Haptic Immersion Platform to Improve STEM Learning for the Visually Impaired
For most of the 20th century, students with visual impairments were placed in separate schools from their peers. With major advances in public policy, it is now more common that all students (regardless of such disabilities) be integrated within schools and in classrooms. Recent research demonstrates a lack of products to support the visually impaired in STEM (science, technology, engineering, and mathematics) classrooms, as schools today often rely on large print or curricular materials tha...
Federal funding program:
Contract number:
EDIES11C0028
Contract
MyASL Quizmaker
American Sign Language (ASL) is a visual and gestural language that is distinct from English, has its own grammar, syntax, vocabulary, and no text representation. Despite the differences between the languages, students who use ASL are typically assessed with protocols for English-speaking students, as few exist specifically for students who use ASL. Not surprisingly, prior research shows that tests administered in English to ASL students often do not provide an accurate measure of progress. ...
Federal funding program:
Contract number:
EDIES11C0032
Contract
Software to Compute Effect Sizes for Cluster-Randomized Trials
In education research, the standardized mean difference (symbolized by d) is the predominant effect size index. It is calculated as the difference between the treatment-group and control-group means, divided by the pooled standard deviation. Using d allows the impacts of education interventions to be compared even when they have been evaluated using different measures or study designs. Calculating d is relatively straightforward for simple-randomized trials. However, calculating d becomes d...
Federal funding program:
Contract number:
EDIES11C0037
Contract
PlatinuMath: An Online Formative Assessment Math Game for Preservice Elementary Teachers
To be qualified to teach their future students in math, preservice students need to gain specialized mathematics content and pedagogical knowledge. The purpose of this project is to develop a web-based game to strengthen preservice teachers' knowledge of mathematics and provide college instructors with accurate assessments of their students' mathematical understanding.
Federal funding program:
Contract number:
EDIES11C0045
Contract
STEM Solar Explorations
The need for all students to be well prepared in science has been well documented. The purpose of this project is to develop a solar learning lab platform to apply learning in the area of energy science.
Federal funding program:
Contract number:
EDIES11C0022
Contract
Virtual Labs for High School Physics
With national attention on the shortage of STEM (science, technology, engineering, and mathematics) professionals, enrollment in science is expected to be on the rise in the years to come. Laboratory work is seen as an essential part of many STEM courses, because labs enable students to interact with natural phenomena and analyze collected data. Funding adequate labs, however, has become a challenge and many schools indicate they are not well equipped for laboratory science. It is estimated ...
Federal funding program:
Contract number:
EDIES11C0029
Contract
Computer Adaptive Triarchic Assessment and Instructional Activities for Early Childhood
Prior research has shown that students who are considered to be gifted generally have high levels of academic performance, motivation, creativity, critical thinking skills, and positive self-concepts. Perhaps because the general perception is that gifted students will flourish under any conditions, support for gifted children may be limited within some schools. The purpose of this project is to develop an early intervention software program to assess and provide support to gifted children in...
Federal funding program:
Contract number:
EDIES11C0044
Contract
iPrompt to Improve Teaching Students with ASD
Autism spectrum disorders (ASD) are neurodevelopmental disabilities characterized by deficits in social competence, communication skills, and behaviors that are restricted and repetitive. ASD are one of the fastest growing disability categories in the country, with recent prevalence rates of 1 in 110 children. Many students with ASD rely on visual supports to engage in learning in education settings. The purpose of this project is to fully develop a product to allow teachers to customize and...
Federal funding program:
Contract number:
EDIES11C0040
Contract
Math Education for Adult Learners and College Remediation Using Artificial Intelligence
In the early 2000s, international comparative studies reported declining levels of numeracy skills among adults (16- to 65-year-olds) in the United States. In this project, the researchers aimed to further develop an on-demand automated tutor that focused on developmental mathematics for adult learners and underprepared college students requiring remediation.
Federal funding program:
Contract number:
EDIES11C0041
Contract
An Interactive Social Tutoring System to Improve and Measure Social Goals for Students Related to Academic and Other School-Related Outcomes
Elementary school is a time of growth and development in students' social skills and peer relations. Prior research shows that students who are able to establish and maintain positive peer relations are more successful in school (including higher levels of achievement) and better able to cope with stressful life events. In contrast, students who have difficulty navigating the socio-developmental shifts of elementary school are substantially more likely to experience academic failure, behavio...
Federal funding program:
Contract number:
EDIES11C0039
Contract
Readorium Software for Improved Reading Comprehension of Non-fiction Science Text
Prior research indicates that reading difficulties in childhood become more problematic as students move to middle and high school where increasingly challenging material must be learned. Although some older students still struggle with decoding, many more have difficulty constructing meaning from text. Despite research that has identified strategies for teaching students to comprehend what they read, many teachers do not have the training or resources to utilize such techniques. The purpose...
Federal funding program:
Contract number:
EDIES11C0042
Grant
Expanding the Science and Literacy Curricular Space: The GlobalEd 2 Project
Problem-based learning research illustrates that leveraging interdisciplinary contexts as a venue to engage in real world problem solving can deepen students' understanding, flexibility in application of knowledge, and transfer of knowledge between contexts. The purpose of this project is to develop the GlobalEd II intervention, building upon the interdisciplinary nature of social studies as an expanded curricular application aimed at increasing instructional time devoted to science and pers...
Federal funding program:
Award number:
R305A080622
Grant
Guru: A Computer Tutor that Models Expert Human Tutors
There is substantial empirical evidence that one-on-one human tutoring is an effective supplement to typical classroom instruction. Yet, human tutors cannot be provided to every child—as there are simply not enough tutors. This project will develop Guru, a computer-based intelligent tutoring system, to assist high school students with biology learning.
Federal funding program:
Award number:
R305A080594
Grant
SimScientists: Interactive Simulation-Based Science Learning Environments
Recent national science education reports emphasize that student science learning should go beyond students solely knowing basic facts to deeper understanding and the ability to engage in meaningfully scientific practice. This project is developing SimScientists, a web-based simulation intervention designed to supplement and extend existing middle school science instructional materials. By offering problem-driven curriculum inquiry activities, embedded formative assessments, reflection activ...
Federal funding program:
Award number:
R305A080614
Grant
Virtual Performance Assessments for Measuring Student Achievement in Science
Science inquiry process skills are difficult to assess with multiple choice or constructed-response paper-and-pencil tests. This project will develop three single-user immersive three-dimensional (3-D) environments to assess middle school students' science inquiry skills. The investigators will align these assessments to National Science Education Standards (NSES) and will develop the assessments to serve as a standardized component of an accountability program.
Federal funding program:
Award number:
R305A080514
Contract
A Platform to Enable Remote Speech Language Therapy
In this project, the team developed a prototype of a web-based platform that speech language pathologists (SLPs) use to deliver remote sessions with students with speech and sound disabilities. The prototype included video and audio multi-party conferencing and chatting technologies as well tools such as whiteboards for writing and slideshows for sharing notecards and pictures.
Federal funding program:
Contract number:
EDIES10P0011
Contract
Growth Mindset Learning Platform for Educators and Students: Supporting Academic Motivation and Achievement through an Integrated Online Platform
Although research shows that a "growth mindset" - the belief that intelligence can be developed through effort and learning how to learn - increases student motivation and academic achievement, few classroom or school-wide interventions are available in this area. This project team developed a Growth Mindset Learning Platform that they call Mindset Works to support students and educators in developing and sustaining a culture of growth and success in classrooms and schools.
Federal funding program:
Contract number:
EDIES10C0022
Contract
Perceptual and Adaptive Learning Technologies: Developing Products to Improve Algebra Learning
Two problems limit student learning in Algebra in most instructional settings. The first problem involves a lack of methods to advance students' ability to grasp patterns, process them fluently, and detect them in variable contexts and the second involves a lack of instructional formats that adapt to the individual learner. Recently developed perceptual learning and adaptive learning technology hold great promise for addressing these problems. This project team will develop perceptual and ad...
Federal funding program:
Contract number:
EDIES10C0024
Contract
Game-Based Interactive Life Science for Students With Learning Disabilities
Recent National Assessment of Educational Progress (NAEP) reports indicate that high percentages of students - especially English Language Learners, those with reading deficiencies, and those with learning disabilities - struggle to make adequate progress toward science standards. This problem is particularly manifested in middle school students where these reports indicate that there is a decline in student achievement on science outcomes. Researchers hypothesize that difficulty comprehendi...
Federal funding program:
Contract number:
EDIES10C0023
Contract
The Learning Element: A Lesson Planning and Curriculum Documentation Tool for Teachers
When this project was funded in 2010, school-level curriculum design and instructional delivery often did not incorporate highly interactive, multimodal social media technologies where users generate content to provide feedback for learners and to support formative assessment. This project developed Web 2.0 social networking technologies to enable collaborative content design among teams of teachers, easy dissemination of instructional content to students, and rapid, responsive formative and...
Federal funding program:
Contract number:
EDIES10C0018
Contract
OPEN's Virtual National Parks 3D Learning Environment for Science and Social Studies: Low-Cost and Easy to Implement Curriculums
Virtual worlds are an emerging form of technology where users can take the form of an avatar and move around within a simulated environment. Such worlds may have potential in the field of education to provide students with new learning opportunities by affording participation in tasks that often would not be possible in the real world due to constraints and restrictions, such as cost, scheduling, or location. Although there is growing support that virtual worlds may promote student learning,...
Federal funding program:
Contract number:
EDIES10C0020
Contract
An Interactive Social Tutoring System to Improve and Measure Social Goals for Students Related to Academic and Other School Related Outcomes
This project team developed a prototype of a web-based product through which students engage with animated life-like characters to solve tailored social problem solving tasks. The prototype included an initial module for 4th and 5th grade students called Zoo U, and an online professional development and implementation tools for teachers.
Federal funding program:
Contract number:
EDIES10P0114
Contract
The Social Shape Up System (SSUS): A Framework for Educators to Teach and Monitor Class-Wide Social Behavior
This project team developed a prototype of the Social Shape Up System, a handheld device intended to support teachers in managing their classroom and monitoring classroom behaviors. The completed product will include a curriculum consisting of eight research-based strategies for shaping behavior; a web-based, database-driven system to store, manage, and report student behavior; and a mobile/handheld device to facilitate data collection.
Federal funding program:
Contract number:
EDIES10P0107
Contract
School Views (VIEWS): Volunteer, Internship, and Employment Web Solutions
This project team developed a prototype of the Volunteer, Employment, and Internship Web Solutions, a web-based service that provides students with information about employment, volunteer, and internship opportunities. The full intervention will include teacher professional development and support.
Federal funding program:
Contract number:
EDIES10P0110
Contract
My Personal Academic Plan
This project team developed a prototype of the My Academic Plan, a web-based social-behavioral formative assessment intervention for middle grade students. To use the product, students first take an initial online resiliency quiz. Based on those student responses, the software produces a personal plan across a series of dimensions. The intervention is intended to be used during class and will provide individualized tutorials.
Federal funding program:
Contract number:
EDIES10P0106
Contract
College Remediation Using Artificial Intelligence
This project team developed a prototype of a web-based software that used artificial intelligence techniques to provide support for adult learners and remedial college students as they studied basic math.
Federal funding program:
Contract number:
EDIES10P0108
Contract
Virtual Physics Laboratory for High School Students
This project team developed a prototype of a virtual physics laboratory for high schools students for use when equipment is not available or to supplement student work at home before/after using real equipment. The complete product will include 24 virtual labs designed to overlap with year-long curricular goals and align to standards in physics. The labs will include embedded feedback to support students when they use a process or generate results that are not reasonable.
Federal funding program:
Contract number:
EDIES10P0105
Contract
Planet First Energy World (PFEW)
This project team developed a prototype of the Planet First Energy Worlds, a 3D virtual environment focused on energy-related topics that address mathematics and science standards for 6th grade. The curricula embedded within the intervention focuses on inquiry scenarios and leverages disciplinary content to address different situations using a video game format immersed in 3-D technology. The intervention will include teacher professional development and support.
Federal funding program:
Contract number:
EDIES10P0103
Contract
Readorium: Smart Software for Reading Comprehension
This project team developed a prototype of the Readorium software intended to support students who struggle with reading comprehension in middle school science. The final product will include games, an avatar to guide the student, multi-media articles of differing levels of difficulty that are aligned to reading standards, and embedded assessments to provide feedback.
Federal funding program:
Contract number:
EDIES10P0112
Contract
iPrompt to Improve Teaching of Students with ASD
This project team developed a prototype of the iPrompt product, which is intended to provide teachers an unobtrusive and flexible strategy to support students with Autism Spectrum Disorder (ASD). The main features of the iPrompt will be Video Modeling and Community Media Libraries, a teacher's professional development manual, and video modules to support teacher use of the software.
Federal funding program:
Contract number:
EDIES10P0109
Contract
Computer Adaptive Triarchic Assessment and Instructional Activities for Early Childhood
This project team developed a prototype of the software component of the Computer Adaptive Triarchic Assessment and Instructional Activities for Early Childhood. The software component will be used with Children's Progress core product to identify gifted prekindergarten to 2nd grade students. The software uses computer adaptive methods to determine young children's analytic, practical, and creative abilities.
Federal funding program:
Contract number:
EDIES10P0113
Contract
An Empirical Approach to Developing Web-based Math Learning Games to Improve Elementary School Student Outcomes
Recent reports assert that the education system of the United States is failing to produce enough mathematically skilled workers necessary for the country to remain globally competitive. A key problem in the current system, as reported by the National Mathematics Advisory Panel, is that students are not learning the foundational math skills they need during the elementary school years. This project will develop a platform with a series of web-based math learning games that incorporate resear...
Federal funding program:
Contract number:
EDIES10P0104
Contract
Online Socratic Learning for Enhanced Critical Thinking
This project team developed a prototype of the Online Socratic Learning for Enhanced Critical Thinking, an online intervention in which 5th grade social studies students are posed with a hypothetical situation through a case study and then asked to create an argument to support a position. The software is designed to automatically pose a counter-argument. The goal of the intervention is to increase students' critical thinking and argument skills with topics relevant to standards in social st...
Federal funding program:
Contract number:
EDIES10P0101
Contract
Fablab Construction Station: Engaging Teacher and Students in Technology, Engineering, and Math
This project team developed a prototype of the FabLab Construction Station, designed to support 2nd grade teachers and students in designing and fabricating 2D and 3D geometric shapes, bulletin boards, paper airplanes, pop-ups, and other materials. The final product will be aligned to outcomes in math and engineering, and is intended to support the acquisition of knowledge in topics including shapes, geometry, pre-algebra, and measurement.
Federal funding program:
Contract number:
EDIES10P0102
Contract
Capitalizing on Social Networking: Social Networking Practices to Increase Adolescent Literacy Engagement and Achievement
Nearly all middle and high school students use multiple digital technologies like blogs, wikis, and instant messaging in their everyday lives. However, many Web 2.0 technologies are not yet commonplace within traditional classroom practice and most teachers do not have an efficient method for integrating student-generated content into effective classroom practice. This project team proposes to develop a real-time social media web application to enable teachers to productively orchestrate onl...
Federal funding program:
Contract number:
EDIES09C0018
Contract
Agile Mind Visualizations to Increase High School Biology Learning
Integrating innovative forms of technology into classroom practice is one promising strategy for closing the gap between U.S. and international students in mathematics and science. One emerging form of technology in science education employs visualizations of key concepts to increase student engagement in learning. Visualizations can be designed to encourage exploration and the testing of ideas to facilitate understanding. This project team will develop standards-based, web-delivered, intera...
Federal funding program:
Contract number:
EDIES09C0017
Contract
Math Monster Mystery: A Formative Assessment in Game Format for Grade 4 Mathematics
Large-scale assessments such as the National Assessment of Educational Progress (NAEP) and the Trends in International Science and Mathematics Study (TIMSS) provide useful data for evaluating progress across states and countries. However, these assessments are not designed to provide teachers information on student performance that will directly impact classroom practice. This project team is developing an online computer game that will serve as a formative assessment tool to measure fourth ...
Federal funding program:
Contract number:
EDIES09C0015
Contract
Refining and Validating the NimblePad
A major shortcoming of current computer-based testing systems is the inability to include items that require students to produce complex formulas, drawings, or graphs. Until this challenge is addressed, classroom assessments and large-scale state testing programs will be limited to administering items that are multiple-choice or require only typed responses. The NimblePad is a peripheral device designed to allow K-12 students to enter responses to open-ended test items in a natural manner by...
Federal funding program:
Contract number:
EDIES09C0056
Contract
Online Application to Support Inquiry-based Science Teaching
Inquiry-based instruction is an approach used for teaching middle school science. However, a number of important factors-such as prevailing teaching practice or limited professional development resources-have been hypothesized to be obstacles to implementation of inquiry-based practices. This project team is developing the Online Application to Support Inquiry-based Science (OASIS) to facilitate teachers' inquiry-based teaching strategies in their classrooms. Specifically, the OASIS website ...
Federal funding program:
Contract number:
EDIES09C0014
Contract
An Online Intelligent Tutoring System to Advance Learning in Math Games
In 2009, Virtual Learning Technologies (now Sokikom) received an award to develop Frachine, a web-based single player fraction learning game for elementary school students. With this 2010 SBIR funding, the project team developed a prototype of an intelligent tutoring system that was integrated within the existing game and is intended to provide the individualized instructional support required to further improve student math outcomes.
Federal funding program:
Contract number:
EDIES09C0009
Contract
An On-Line Professional Development Program for FluidMath
Research demonstrates that technology-focused interventions to teach math and science require substantive professional development prior to classroom implementation. This project is creating an online professional development (OPD) platform for training teachers to integrate FluidMath into basic algebra practice. FluidMath is a software program that recognizes handwritten math formulae and sketches drawn on the screen of a pen-enabled computer. The software then generates solutions, graphs, ...
Federal funding program:
Contract number:
EDIES09C0012
Contract
Word-Learning Strategies: A Program for Upper Elementary Readers
Research indicates that to be proficient readers, high school graduates need to know between 40,000 to 80,000 vocabulary words. Given that teachers and curricular materials cover only a fraction of these words, providing younger students ways to independently learn words is crucial. This project is developing a comprehensive teacher-led program to provide grade 4 and 5 students strategies for inferring the meanings of unknown words encountered while reading. The strategies include using cont...
Federal funding program:
Contract number:
EDIES09C0013
Contract
Electronic Chemistry Laboratory Workbook (ECLW)
Most science educators agree that inquiry-based learning is an important part of science education. As such, this project is developing the Electronic Chemistry Laboratory Workbook (ECLW) with tactile controls and interface hardware that can be used to carry out experimental simulations. ECLW will be an integrated learning tool that offers a realistic hands-on feeling for simulated lab experiments including the incorporation of systematic and random errors, as well as visual and tactile fee...
Federal funding program:
Contract number:
ED08CO0051
Contract
MeasureResults: A Web-based Tool To Support School Administrators in Conducting Analyses
With the No Child Left Behind legislation, schools are under increasing demand to back decisions with evidence. Educators are expected to make decisions using evidence and are responsible for results. Ideally, decisions are based on scientific research, yet most principals lack the facilities or staff to carry out rigorous studies or to interpret the data gathered over the school year. Data warehouses often include raw data but these warehouses often lack sufficient analytical capacity and a...
Federal funding program:
Contract number:
ED08CO0055
Grant
Advancing Ecosystems Science Education via Situated Collaborative Learning in Multi-User Virtual Environments
Content knowledge about ecosystems is an important strand of life science standards. Further, the processes underlying ecosystems exemplify sophisticated causal mechanisms (e.g., systems dynamics) foundational for advanced science and mathematics understandings. This project will develop a Multi-User Virtual Environment (MUVE) ecosystem science curriculum centered on middle school National Science Education Standards (NSES).
Federal funding program:
Award number:
R305A080141
Grant
National Research & Development Center on Instructional Technology: Possible Worlds
The Education Development Center's Center for Children and Technology (CCT) is collaborating with colleagues at the Center for Science Education (CSE) on a research and development project examining the use of a portable gaming environment to support middle-school science and literacy instruction. The team will develop and evaluate the Possible Worlds intervention, a portable multimedia-enhanced curriculum that uses the Nintendo Dual-Screen (DS) portable gaming environment to support science...
Federal funding program:
Award number:
R305C080022
Contract
The Universal Assessment System (UAS)
In this project, researchers developed NimbleTools, a universally designed test delivery platform that provides accessibility for students with disabilities. This project expanded the accessibility features that were in an initial beta version. For deaf and hearing-impaired students, the new features provided additional access to tests for through the use of signing. For blind students, the features included interactivity with electronic Braille displays. For students with language processin...
Federal funding program:
Contract number:
ED08CO0056
Contract
Higher Learning @ Higher Speeds in Biosciences using Time Compressed Animated Delivery (TCAD)
This project will develop and evaluate the Time Compressed Animated Delivery (TCAD), consisting of short (10 to 15 minutes), highly animated, and information-rich units to teach the reproductive sciences. The content can be delivered in approximately half of the time required by traditional lecture methods. Thus, the overall goal of this project is to produce "Higher Learning @ Higher Speeds". The TCAD will be designed to educate college students about core biologic principles with a focu...
Federal funding program:
Contract number:
ED008CO0050
Contract
The Digital Earth Explorations Project to Enrich the Middle School Sciences
This project team will develop three-dimensional (3D) web-based virtual reality games as a supplement to middle school life science, social studies, and persuasive writing curricula. The games will be based in environments that are representations of real-world U.S. National Parks, including Mesa Verde National Park and World Heritage Site, Hawaii Volcanoes National Park, and the Northwestern Hawaiian Islands National Marine Sanctuary (with the support of the Cousteau Ocean Futures Society)....
Federal funding program:
Contract number:
ED08CO0050
Contract
Online Learning System to Advance Teaching of Hyper Molecular Modeling
MolySym has prototyped and classroom tested the MolySym Hypermodeling System, a tangible user interface that provides high school chemistry students with a direct link between a physical chemistry model and a software simulation system. The incorporation of electronics and robotics technologies into ball-and-stick models to communicate in real-time with a software simulation system is called hypermodeling. The use of this system is intended to improve students' understanding of important ch...
Federal funding program:
Contract number:
ED08CO0044
Contract
Intelligent Molecular Model Kit and Software Suite for Improving High School Chemistry Instruction and Student Achievement
Understanding the spatial structure of organic molecules is a source of difficulty for high school chemistry students. The classic ball-and-stick model of molecules, developed in 1865, is still used today to convey the fundamental characteristics of a molecular system. This model inadequately represents the dynamic nature of the molecular system and fails to represent accurately the relationships of the physical properties of the system. Furthermore, when asked to create molecular models, s...
Federal funding program:
Contract number:
ED07CO0044
Contract
Virtual Physics Laboratory
Introductory college physics courses typically include laboratory sections that are taught as separate courses by junior faculty or graduate students in laboratories equipped with various forms of instrumentation. As budget cuts become more prevalent, it has become increasingly difficult for colleges to upgrade lab equipment and maintain adequate teaching and grading staff. The purpose of this project is to develop a set of web-based virtual labs that could fully replace-or be used as a supp...
Federal funding program:
Contract number:
ED07CO0040
Contract
Early Childhood Assessment and Intervention to Improve Grade School Students' Math and Reading
Many assessments for the early grades do not provide insight about the children's deficits in literacy and mathematics and do not provide information regarding what steps can be taken to correct these deficits. This project team developed and validated a dynamic web-delivered technology for assessment and instruction that can be independently completed by a child on the computer in the classroom and also at home. Further, the system provides teacher and parent reports and web-report videos d...
Federal funding program:
Contract number:
ED07CO0039
Contract
Technology Enhanced Science Education in Middle School
This project team is developing four web-delivered units (including units focused on force and motion, position, energy, and gravity) to replace or supplement middle school physical science curricula. Units will unfold in the classroom as follows. Teachers will begin by presenting an engaging hands-on or computer simulation demonstration of a concept. Then, classes will engage in a "What Do You Know?" discussion using web-delivered visuals to gauge knowledge or misconceptions. Student teams ...
Federal funding program:
Contract number:
ED07CO0037
Contract
Developing a Web-based Classroom Observation System (COS) to Support Increased Teacher Quality
This project team is developing the Individualized Remote Information System (IRIS), a small affordable video camera and software system that enables remote observation of students and teachers in classrooms during the school day. Practical education applications of IRIS include classroom observations of teachers during preservice or inservice education, induction, supervision, or educational research involving observations. The camera can be placed in any area of the classroom for monitorin...
Federal funding program:
Contract number:
ED07CO0045
Contract
4KW: A Multimedia System for Ensuring that Grade School Students Know the Meaning of the 4,000 Most Frequently Used English Words
The First 4,000 Words project team is developing a multimedia word-learning system for use with first to fourth grade students. This tool is intended to support student acquisition of the meanings of the 4,000 most frequently used English words when heard and seen in print. Through a speech recognition and feedback component, the product also is intended to facilitate students' ability to pronounce these words. The target population includes English language learners, struggling readers, or ...
Federal funding program:
Contract number:
ED07CO0043
Contract
Youth Map: A Software Based Program to Increase Service-Learning Quality
This project team is developing Youth Map, a web-based software package to improve high school level service-learning curricula. In 2004, 28% of U.S. schools involved 4.7 million students in service learning. Service learning, where students perform community service that is integrated with instruction in science, math, social studies, or government classes, is theorized to provide students with opportunities for applied learning. Youth Map is intended to be used as follows. First, teacher...
Federal funding program:
Contract number:
ED07CO0046
Contract
The Tactus Immersive Learning Environment (TILE) for Enhancing Learning in High School Science Classrooms
The project team is developing the Tactus Immersive Learning Environment (TILE), which is intended to be a cost-effective virtual reality simulation platform designed to facilitate student learning of core National Science Education Standards. TILE is intended for use as a supplement to middle and high school science curricula, for primary instruction of concepts, for review of concepts, or for individual or small-group practice. Because TILE will provide real time graphical representations ...
Federal funding program:
Contract number:
ED07CO0038
Contract
Cinematic Sciences: An Online Simulation Platform with Real Physics and Behavioral Programming for Physical Sciences
While there is some agreement that inquiry activities can support science learning, the time and resources necessary for such investigations in classroom settings are considerable. This team is developing Cinematic Sciences a web-based multi-media simulation platform to facilitate student learning of 8th grade National Physical Science Standards. For example, to learn the concept of balanced forces, a student using Cinematic Sciences performs a space walk to pick up a crystal on the moon. Th...
Federal funding program:
Contract number:
ED06C00039
Contract
Venture Map
In this project, researchers iteratively developed a software-based prototype of a new formative assessment feature for VentureMap, a project-based curriculum that teaches middle and high school students algebra concepts by having them manage a fictional music company.
Federal funding program:
Contract number:
ED06PO0931
Contract
Development of Fiscal Management Tools for Charter Schools
In this project, researchers iteratively developed and studied a prototype of an intervention that aimed to prevent charter school closures.
Federal funding program:
Contract number:
ED06PO0959
Contract
Student Outcomes Analysis Reporting (SOAR) Server
In this project, researchers iteratively developed a prototype of Student Outcomes Analysis Reporting (SOAR), a web-based data storage and reporting server. SOAR aimed to integrate existing student data into a program that would both store information and provide template reports to schools for student progress monitoring. SOAR was to provide more accurate trends and patterns regarding students' academic and behavioral outcomes.
Federal funding program:
Contract number:
ED06PO0917
Contract
Computer-Enhanced Automated Lecture (CEAL)
In this project, researchers iteratively developed and studied a prototype of the Computer-Enhanced Automated Lecture (CEAL) for secondary and postsecondary students, which aimed to increase student engagement and subject knowledge through a web-based, open-source tool that administered lectures online, allowed student control of pace and content, facilitated note-taking, evaluated student comprehension, and tracked student interaction.
Federal funding program:
Contract number:
ED06PO0896
Contract
Videogame-Based Inquiry Learning Module for Science Literacy
In this project, researchers iteratively developed a prototype of Creature Control: Earth Day, a web-based video game designed to teach middle school science concepts that align with the National Science Education Standards. In Creature Control: Earth Day, earth science concepts were embedded into a virtual world where students learned about an ecosystem and how it could be disrupted by human impact.
Federal funding program:
Contract number:
ED06PO0899
Contract
The eServe Initiative: An Empirically Supported, Web-based Educational Decision Making Product
In this project, researchers iteratively developed and studied an intervention for kindergarten through 12th-grade teachers and administrators that aimed to reduce exclusionary disciplinary referrals that often result in students with significant behavior problems losing access to classroom instruction, resulting in a higher risk for academic failure.
Federal funding program:
Contract number:
ED06PO0918
Contract
The Between the Lions Digital Den
In this project, researchers iteratively developed and studied the Between the Lions Digital Den, an intervention for kindergarten and first-grade English- and Spanish-speaking students aimed to improve students' literacy through computer-based software that had word games, songs, music videos, interactive stories, and an audio/visual dictionary.
Federal funding program:
Contract number:
ED06PO0911
Contract
The Virtual STAR Classroom Simulator
In this project, researchers iteratively developed a prototype of Virtual STAR Classroom Simulator, a tool designed to help new teachers in urban classrooms improve their classroom management skills. The tool recorded real-world interactions in urban classrooms and translated these behaviors in to virtual training sessions. The training sessions aimed to prepare teachers for the physical, emotional, and social interactions urban instructors typically face.
Federal funding program:
Contract number:
ED06PO0908
Contract
Differentiated Placement Quality Control Model
In this project, researchers developed a prototype of a tool that would help improve differentiated placement proceedures for English language learners (ELLs). As part of the project, they explored the relationship between the ELL placement practices of representative high schools and resulting classroom compositons, instructional practices and curricula, and students outcomes.
Federal funding program:
Contract number:
ED06PO0913
Contract
Educational Scorecard
In this project, researchers iteratively developed and studied a prototype of an intervention that aimed to enhance schools' ability to support educational excellence through an integrated electronic "Educational Scorecard" that assisted schools with education data management.
Federal funding program:
Contract number:
ED06PO0916
Contract
Study of Educational Improvement Planning System Feasibility for Promoting Effective School Improvement and Planning
In this project, researchers iteratively developed and studied a prototype of an intervention for researchers and administrators that aimed to support school improvement planning through an online tool paired with on-site technical assistance that developed measurable, actionable improvement plans, and collected data.
Federal funding program:
Contract number:
ED06PO0915
Contract
Study of Services to Support Developing an Effective School Plan: an Activity Based Guide
In this project, researchers iteratively developed and studied a prototype of a software-based intervention for teachers and administrators. Researchers aimed to identify an ideal model for school improvement support to scale-up professional development for data-driven decisionmaking.
Federal funding program:
Contract number:
ED06PO0914
Contract
Dynamic Offset of Text Highlighting to Build Reading Fluency
In this project, researchers iteratively adapted and tested an online e-book that provided audio-voiceovers for highlighted text in order to improve students' oral reading fluency.
Federal funding program:
Contract number:
ED06PO0904
Contract
Artificial Intelligence Software for Individualized Math Tutoring for Students Who are Blind and Visually Impaired
In this project, researchers iteratively a prototype of artificial intelligence (AI) tutor software program developed and tested artificial intelligence software for individualized math tutoring for students who are blind or visually impaired. The software aimed to provide full accessibility to the blind and individuals with reading disabilities, using Internet screen reader technology.
Federal funding program:
Contract number:
ED06PO0919
Contract
Development of a Process Methodology to Determine the Cost of Ownership of Instructional Resources in Relation to the Benefits of Improved Student Performance
In this project, researchers iteratively developed and studied a prototype of a software-based intervention for teachers that aimed to increase student success by helping teachers to use quantitative data in instructional decisions. Researchers conducted workshops to show teachers how to target students for intervention, standardize data-keeping so records of services could be combined and used for comparisons, monitor progress toward goals, and communicate using data on successful practices.
Federal funding program:
Contract number:
ED06PO0927
Contract
Virtual Physics Laboratory
In this project, researchers iteratively developed and studied an intervention for college students and advanced placement (AP) high school students that aimed to increase their physics knowledge through online laboratory experiments that had animations, brief video clips, simulated laboratory equipment, and data collection tools.
Federal funding program:
Contract number:
ED06PO0909
Contract
Natural Math: An Empirically Derived Software for Mathematics Education
In this project, researchers iteratively developed a prototype of the Natural Math software for elementary school students, which used metaphors to show how mathematical principals manifest in the real world.
Federal funding program:
Contract number:
ED06PO0921
Contract
Consulting Framework
In this project, researchers iteratively developed and studied a prototype of software to help schools and districts reduce professional development costs, accelerate technology implementation, and capture student achievement data.
Federal funding program:
Contract number:
ED06PO0934
Contract
A National PBS Television & Interactive New Technology Program for Children 7-11
In this project, researchers iteratively developed and studied a prototype of KidsCOOK, an intervention for students ages 7 to 10 that aimed to stem childhood obesity and connected chronic diseases through a web-based video, podcasts, and game-based tools that focused on nutrition, health, obesity and cooking education.
Federal funding program:
Contract number:
ED06PO0936
Contract
Fathom Dynamic Data Software
Fathom Dynamic Data Software aimed to provide high school students with a background in data gathering, exploration, and analysis. The software was designed to be paired with Fathom Surveys, a product that streamlines the data collection process within the classroom. In addition to data analysis, the software was designed to allow students to gain experience with survey design and survey ethics.
Federal funding program:
Contract number:
ED06PO0930
Contract
Give Me 5 for Children
In this project, researchers iteratively developed and studied a web-based training program focused on influencing healthy food choices for students ages five to eight and their families. It aimed to improve nutrition and prevent childhood obesity and accompanying chronic diseases.
Federal funding program:
Contract number:
ED06PO0906
Contract
Technology Consulting Services
In this project, researchers developed and studied a prototype of the Education Security Practices Survey (ESPS).
Federal funding program:
Contract number:
ED06PO0923
Contract
From Assessment to Action
In this project, researchers iteratively developed and studied a prototype of a professional development intervention for teachers that aimed to train them in diagnostic assessment through an online diagnostic assessment system that administrators used to evaluate educational and professional development efforts.
Federal funding program:
Contract number:
ED06PO0933
Contract
Data-Management Program
In this project, researchers iteratively developed and studied a prototype of an intervention that aimed to increase student success by helping teachers to use quantitative data in teaching and behavior management.
Federal funding program:
Contract number:
ED06PO0922
Contract
Design of an Online Professional Development Resource for Mainstream Teachers of English Language Learners
In this project, researchers iteratively developed and studied an online professional development intervention for teachers of English learners (ELs). The intervention provided core concepts and strategies related to EL instruction through self-contained and easily accessed and navigated instruction designed for use on an ongoing, as-needed basis.
Federal funding program:
Contract number:
ED06PO0902
Contract
Research on Education Data Management to Assist in the Acquisition or Re-Purposing of Testing, Environment, and Resources Databases to Assist Educators in Meeting the requirements of NCLB
In this project, researchers iteratively developed and studied a prototype of a software-based intervention for practitioners (e.g., principals and other administrators) that aimed to provide readable and interpretable evaluation results and identify their causal factors. The intervention included a database that described lessons learned from existing case studies focused on testing, environment, and resources.
Federal funding program:
Contract number:
ED06PO0935
Contract
A Virtual Launchpad for Learning at Higher Speeds
In this project, researchers iteratively developed a prototype of Virtual Learning LaunchPad, a virtual learning platform designed to enable college students to learn health-related biological information at a faster rate than students who view traditional video lectures on the same subject matter.
Federal funding program:
Contract number:
ED06PO0900
Contract
Math Messenger
In this project, researchers iteratively developed a prototype of Math Messenger, an online mathematics communication tool that combined instant messaging and texting technologies with the ability to write and edit formulas. Math Messenger was designed for use in online high school mathematics courses to facilitate collaboration on mathematical problems and to allow users to visualize graphical problems.
Federal funding program:
Contract number:
ED06PO0912
Contract
Development of Assessment Technologies for Early Childhood
In this project, researchers iteratively developed a prototype of a "response error analysis" software component to work with the Children's Progress Academic Assessment (CPAA), a dynamic computer assessment that measured language arts and math abilities in pre-kindergarten to second-grade students.
Federal funding program:
Contract number:
ED06PO0895
Contract
Data Services Model to Support Effective Management, Analysis, and Use of Data
In this project, researchers iteratively developed and studied a prototype of a software-based intervention for school administrators that aimed to improve compliance with No Child Left Behind equity, continuous improvement, and accountability standards through a data services software system that supported data management, integration, disaggregation, and analysis functions that did not require technical personnel support.
Federal funding program:
Contract number:
ED06PO0925
Contract
Prototype Software Application
In this project, researchers iteratively developed and studied a prototype of a software tool that managed educational data to improve administrators' ability for data tracking and analysis.
Federal funding program:
Contract number:
ED06PO0929
Contract
Education Data Management Service
In this project, researchers developed technology to improve schools' ability to make data driven decisions. The goal was to help schools collect the most relevant data and match individual student records in order to improve the overall efficacy and effectiveness of the school and educational system.
Federal funding program:
Contract number:
ED06PO0928
Contract
Strategies for Providing Evidence-Based Learning Opportunities
In this project, researchers developed and studied a prototype of a software dashboard to help educators leverage their data and experience to develop actionable plans for students kindergarten to 12th-grade.
Federal funding program:
Contract number:
ED06PO0924
Contract
Technology Enhanced Science Education
In this project, researchers iteratively developed a prototype of a web-based science curriculum focused on the atomic behavior underlying real world physical and chemical phenomena.
Federal funding program:
Contract number:
ED06PO0907
Contract
Digitizing the K-8 Portion of the Positive Action Program for Web-Delivery
In this project, researchers iteratively developed and studied a prototype of a web-based platform for implementing Positive Action, a K–12 program to promote students' character development, academic achievement, and social-emotional skills and to reduce disruptive and problem behavior.
Federal funding program:
Contract number:
ED06PO0910
Contract
TILE: The Tactus Immersive Learning Environment
In Phase I, the project team is developing a prototype of the Tactus Immersive Learning Environment (TILE), a virtual reality simulation platform designed to facilitate student learning of core National Science Education Standards. TILE is intended for use as a supplement to middle and high school science curricula, for primary instruction of concepts, for review of concepts, or for individual or small-group practice.
Federal funding program:
Contract number:
ED06PO0897
Contract
Development of an Electronic Laboratory Workbook for Teaching High School Chemistry
In this project, researchers iteratively developed and studied an intervention for high school students that aimed to provide safer, more interesting, and more cost efficient laboratory experiences through an electronic chemistry laboratory workbook with tactile interface hardware. The workbook was to be used as a supplement or an alternative to teaching laboratory chemistry.
Federal funding program:
Contract number:
ED06PO0894
Grant
Project PREPARE: Teaching Service Words to Deaf Children
Although "service words"-including prepositions, conjunctions, articles, adverbs, adjectives, pronouns, or "to be" verbs-constitute up to 75 percent of all text in basal readers, many deaf children have difficultly learning these words because they do not have visual referents. Further, deaf children of hearing parents are infrequently exposed to service words since it is less likely such parents will sign all of what they say, thus excluding key service words. The purpose of this project is...
Federal funding program:
Award number:
R305S050034
Grant
Using Television to Expand the Vocabulary of Beginning Readers
Researchers have identified vocabulary as an essential component of literacy development and a strong predictor of later reading ability. Young students who do not have large vocabularies often struggle to comprehend what they are reading. One medium that may have great potential in facilitating the development of children's vocabulary is educational television. The purpose of this project is to produce vocabulary building video segments and embedding these segments in the popular children'...
Federal funding program:
Award number:
R305S050042
Grant
Teaching Reading Comprehension Strategies
On the 2005 National Assessment of Educational Progress, 36 percent of Grade 4 students and 26 percent of Grade 8 students were at or below the basic level of reading. The purpose of this project is to produce a comprehensive reading comprehension strategies program for Grades 4 and 5 consisting of a teacher-training component and materials for 53 lessons.
Federal funding program:
Award number:
R305S050072
Grant
School Forward Tracker: An Online Tool to Help Schools Implement and Monitor Action Plans for School Improvement
Rather than relying on tradition or anecdotal evidence, schools are now developing comprehensive school improvement plans to guide their academic programs. A challenge for schools in successfully carrying out such efforts is a lack of resources-both in technology and expertise-for personnel to collect and analyze appropriate data in order to use it to inform effective practice. This research team is developing the "SchoolForward Tracker" to facilitate comprehensive school reform by providing...
Federal funding program:
Award number:
R305S050040
Grant
V-Frog: Applying Virtual Surgery Principles to Dissection Simulation
Substantial advances have occurred in the use of virtual reality platforms in the military and medical training domains. Such platforms provide trainees simulated lifelike experiences that duplicate, and in some cases, surpass the learning opportunities of their physical counterparts. The purpose of this project is to develop V-Frog, a virtual reality frog dissection software to be a substitute for or supplement to physical dissection in high school level biology.
Federal funding program:
Award number:
R305S050019
Grant
An Independently Usable Multimedia Software System in Listening Comprehension and Auditory Repetition Priming for Intellectually Disabled Non-Readers
Auditory recall skills are fundamental to independent functioning at school, work, or in social situations for students with intellectual disabilities who cannot read text-based materials. The purpose of this project is to develop an auditory repetition priming and assessment software system that provides personalized tutorials on user-defined content. The system will permit special education teachers to integrate curricular content that will be presented to students in an individualized tut...
Federal funding program:
Award number:
R305S050010
Grant
Rocket Reader: A Simplified PDA-based Portable Reading System for Enabling Access to Audio Books and Electronic Documents for Individuals with Intellectual Disabilities
Many students with disabilities have difficulty reading and thus cannot independently access texts that serve as the basis for instruction and for engagement. The purpose of this project is to develop Rocket Reader, a set of accessible palmtop and desktop computer based reading programs to enable self-directed access to electronic materials in a variety of formats, including audio books, text documents, and documents created in the NIMAS and DAISY XML formats.
Federal funding program:
Award number:
R305S050070
Grant
Web-based GDP: A Business Model for Expanded Service to School Districts
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040184
Grant
Project PREPARE: Preparing Preschoolers and Kindergartners Who are Deaf to Learn to Read by Teaching them Early Critical Service Words Typically Visually and Linguistically Inaccessible to them Through a Computer-Based Instruction Product
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040066
Grant
Curriculum Solutions for Instruction in Middle Mathematics (CSI-M2)
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040346
Grant
Development of a Web-Based System to Build School Capacity for Adolescent Literacy and Content-Area Reading
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040213
Grant
Online 3D Physics Simulation Platform with Movie/Game Quality Graphics to Engage Students in National Science Education Standard Concepts
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040386
Grant
Software Tools for Federal Student Aid Advisors
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040382
Grant
Using Television to Expand the Vocabulary of Beginning Readers
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040245
Grant
Teaching Reading Comprehension Strategies
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040194
Grant
Study of an Online School Improvement Implementation and Monitoring Tool for Schools
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040105
Grant
Phonics Essentials for Teachers: A Professional Development Package
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040343
Grant
Standard Seeker: A System for Aligning Content, Curricula, and Assessment to Learning Objective Benchmarks for Standards-Based Education
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040033
Grant
Web Media: Teacher Information on Promoting Pro-Social Behavior of Students with Autism
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040217
Grant
Design of a Distance-Supported Professional Development Resource for Mainstream Teachers of English Language Learners
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040255
Grant
Next Generation Mathematics Learning Environment
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040391
Grant
Integrated Training and Assessment System for Basic Academic Skills
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040007
Grant
Content-Oriented Reading Software for Struggling Readers
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040256
Grant
LCAI: Exploring the Potential of an Independently Usable, Internet-Based Multimedia Software System for Self-Paced Assessment, Instruction and Practice in Listening Comprehension Skills for Non Readers
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040447
Grant
Rocket Reader: A simplified PDA-Based Portable Reading System for Enabling Access to Audio Books and Electronic Documents for Individuals with Intellectual Disabilities
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040023
Grant
Interactive Molecular Modeling for Science Education
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040446
Grant
The Educator's Digital Assistant: An Information Management Solution for Teachers and Administrators
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040057
Grant
V-Frog: Applying Virtual Surgery Principles to Dissection Simulation
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040364
Grant
Web-Based Reading Assessment and Instruction Prototype Development and Evaluation
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040280
Grant
SCORM-Conformant Artificial Intelligence Tutoring Software for Science Education
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040014
Grant
Artificial Intelligence Assessment Software for Mathematics Education
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040024
Grant
Automate School District's Human Resource and Finance Operations Using Electronic Forms and Digital Signatures
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040008
Grant
KidSystems—An Online Information System for School-Linked Service Programs—Supporting Student Achievement, Safety, and Development
KidSystems—An Online Information System for School-Linked Service Programs—Supporting Student Achievement, Safety, and Development
Federal funding program:
Award number:
R305S040063
Grant
Lab Science Through Distance Learning: Certification for In-Service Teachers
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040043
Grant
Feasibility Test of On-Line Coaching for the Collaborative Reform Model
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040155
Grant
TechAccess: An Online Information Resource for K-12 Educators on Accessible Technology in Educational Settings
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040041
Grant
TeachTown: Educational Software-Based Curriculum for Young Children with Autism and Other Special Needs
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040161
Grant
Semantic Tools for E-Learning
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040124
Grant
Venture Map: Developing the Optimum Design for Use of Web-Based Simulations to Engage Students with ADHD and Improve their Educational Outcomes
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040220
Grant
A Computer Assisted Process for Developing Curriculum Plans Tightly Aligned to State Assessment Standards
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S040317
Grant
Training the Tutors: Literacy E-Courses
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S030006
Grant
Remarkable Reading Machine: Your Child
Remarkable Reading Machine: Your Child
Federal funding program:
Award number:
R305S030011
Grant
Artificial Intelligence Software for Student Assessment in Chemistry Education
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S030012
Grant
Synchronized Multimedia E-Book Development for Reading Fluency and Comprehension
Synchronized Multimedia E-Book Development for Reading Fluency and Comprehension
Federal funding program:
Award number:
R305S030013
Grant
Parents, Schools and Cultural Mutuality
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020211
Grant
Curricula Works: An Integrated Web-Based Application
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020022
Grant
Feasibility Study for the Dev of Science & Math
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020096
Grant
Synchronized Multimedia E-Book Development for Reading Fluency and Comprehension
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020049
Grant
Online Diagnostic Tools for Math Disabilities
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020111
Grant
Grades 7-14 Web Based Career Pathways Planning Instrument
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020061
Grant
Standard Deviants School Educational CD-ROMS
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020103
Grant
Artificial Intelligence Software for Student Assess in Chemistry Education
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020088
Grant
Remarkable Reading Machine: Your Child
Remarkable Reading Machine: Your Child
Federal funding program:
Award number:
R305S020075
Grant
Questnet
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020057
Grant
Prototypical Case Studies for Evaluation of Math & Science Teachers
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020081
Grant
The DE-USE System Project
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020030
Grant
Training the Trainers: The T3 Reading Tutors
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020099
Grant
Next Generation Embedded Tech
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020073
Grant
Developing a Methodology for Understanding How Professional Dev Translates
There is no descriptive content available for this abstract.
Federal funding program:
Award number:
R305S020018
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